aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Region/Environment/Scenes/ScenePresence.cs
diff options
context:
space:
mode:
authorJustin Clarke Casey2008-08-12 19:00:13 +0000
committerJustin Clarke Casey2008-08-12 19:00:13 +0000
commit4e555b87f31c0e82b6120564cd6d8e2b41a3b8bf (patch)
tree6aab22c68ef6fbc8262567cb0cdaa511ca965b54 /OpenSim/Region/Environment/Scenes/ScenePresence.cs
parentThanks, lulurun, for a patch that addresses inventory problems that occur (diff)
downloadopensim-SC-4e555b87f31c0e82b6120564cd6d8e2b41a3b8bf.zip
opensim-SC-4e555b87f31c0e82b6120564cd6d8e2b41a3b8bf.tar.gz
opensim-SC-4e555b87f31c0e82b6120564cd6d8e2b41a3b8bf.tar.bz2
opensim-SC-4e555b87f31c0e82b6120564cd6d8e2b41a3b8bf.tar.xz
* Stop warnings about non existent scene presences/entities being removed on client log off
* This is being done by preventing close from being called twice on child agent closure (nres which would have been thrown are being swallowed). * However, it should be possible to do much better cleanup on this code in the future
Diffstat (limited to '')
0 files changed, 0 insertions, 0 deletions