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authorMW2007-07-27 12:21:52 +0000
committerMW2007-07-27 12:21:52 +0000
commitd143e7b074111c2a4796c6caf05ea5030412d44b (patch)
treefab873ac99db74c6db0badf677df8345586bd787 /OpenSim/Region/Environment/Scenes/ScenePresence.cs
parent* Removing some housekeeping tagged elements. (diff)
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A few changes so that the number of warnings is less but without deleting everything.
Like, I removed the Obsolete from the old caps method as at this time not all caps calls can use the new Caps stream method as it doesn't properly deal with LLSD Arrays. Now down to 3 warnings on the events in IClientAPI and for now I think we have to live with them as I think most of those events will be used.
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/Environment/Scenes/ScenePresence.cs5
1 files changed, 5 insertions, 0 deletions
diff --git a/OpenSim/Region/Environment/Scenes/ScenePresence.cs b/OpenSim/Region/Environment/Scenes/ScenePresence.cs
index fa2b36a..124b426 100644
--- a/OpenSim/Region/Environment/Scenes/ScenePresence.cs
+++ b/OpenSim/Region/Environment/Scenes/ScenePresence.cs
@@ -66,6 +66,8 @@ namespace OpenSim.Region.Environment.Scenes
66 protected RegionInfo m_regionInfo; 66 protected RegionInfo m_regionInfo;
67 protected ulong crossingFromRegion = 0; 67 protected ulong crossingFromRegion = 0;
68 68
69 private IScenePresenceBody m_body;
70
69 private Vector3[] Dir_Vectors = new Vector3[6]; 71 private Vector3[] Dir_Vectors = new Vector3[6];
70 private enum Dir_ControlFlags 72 private enum Dir_ControlFlags
71 { 73 {
@@ -169,6 +171,9 @@ namespace OpenSim.Region.Environment.Scenes
169 Dir_Vectors[3] = new Vector3(0, -1, 0); //RIGHT 171 Dir_Vectors[3] = new Vector3(0, -1, 0); //RIGHT
170 Dir_Vectors[4] = new Vector3(0, 0, 1); //UP 172 Dir_Vectors[4] = new Vector3(0, 0, 1); //UP
171 Dir_Vectors[5] = new Vector3(0, 0, -1); //DOWN 173 Dir_Vectors[5] = new Vector3(0, 0, -1); //DOWN
174
175 //tempoary until we move some code into the body classes
176 this.m_body = new ChildAgent();
172 177
173 } 178 }
174 #endregion 179 #endregion