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author | Teravus Ovares | 2008-04-26 17:36:30 +0000 |
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committer | Teravus Ovares | 2008-04-26 17:36:30 +0000 |
commit | 323038ceb956fef577ebd83c502cc377bcfe83f9 (patch) | |
tree | 926410e63d94006e0d66d9ab24213b9f51519342 /OpenSim/Region/Environment/Scenes/ScenePresence.cs | |
parent | * Committing Mantis #1061 - llRegionSay and llSetPrimitiveParams implementati... (diff) | |
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* Ooops, attachments now teleport/cross region borders along with your avatar. Those dastardly objects stick to you.
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/Environment/Scenes/ScenePresence.cs | 43 |
1 files changed, 41 insertions, 2 deletions
diff --git a/OpenSim/Region/Environment/Scenes/ScenePresence.cs b/OpenSim/Region/Environment/Scenes/ScenePresence.cs index 94dbbb3..6a56204 100644 --- a/OpenSim/Region/Environment/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Environment/Scenes/ScenePresence.cs | |||
@@ -117,6 +117,8 @@ namespace OpenSim.Region.Environment.Scenes | |||
117 | 117 | ||
118 | protected AvatarAppearance m_appearance; | 118 | protected AvatarAppearance m_appearance; |
119 | 119 | ||
120 | protected List<SceneObjectGroup> m_attachments = new List<SceneObjectGroup>(); | ||
121 | |||
120 | //neighbouring regions we have enabled a child agent in | 122 | //neighbouring regions we have enabled a child agent in |
121 | private readonly List<ulong> m_knownChildRegions = new List<ulong>(); | 123 | private readonly List<ulong> m_knownChildRegions = new List<ulong>(); |
122 | 124 | ||
@@ -1672,8 +1674,8 @@ namespace OpenSim.Region.Environment.Scenes | |||
1672 | // When the neighbour is informed of the border crossing, it will set up CAPS handlers for the avatar | 1674 | // When the neighbour is informed of the border crossing, it will set up CAPS handlers for the avatar |
1673 | // This means we need to remove the current caps handler here and possibly compensate later, | 1675 | // This means we need to remove the current caps handler here and possibly compensate later, |
1674 | // in case both scenes are being hosted on the same region server. Messy | 1676 | // in case both scenes are being hosted on the same region server. Messy |
1675 | m_scene.RemoveCapsHandler(UUID); | 1677 | m_scene.RemoveCapsHandler(UUID); |
1676 | 1678 | newpos = newpos + (vel); | |
1677 | bool res = | 1679 | bool res = |
1678 | m_scene.InformNeighbourOfCrossing(neighbourHandle, m_controllingClient.AgentId, newpos, | 1680 | m_scene.InformNeighbourOfCrossing(neighbourHandle, m_controllingClient.AgentId, newpos, |
1679 | m_physicsActor.Flying); | 1681 | m_physicsActor.Flying); |
@@ -1692,6 +1694,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
1692 | m_controllingClient.CrossRegion(neighbourHandle, newpos, vel, neighbourRegion.ExternalEndPoint, | 1694 | m_controllingClient.CrossRegion(neighbourHandle, newpos, vel, neighbourRegion.ExternalEndPoint, |
1693 | capsPath); | 1695 | capsPath); |
1694 | MakeChildAgent(); | 1696 | MakeChildAgent(); |
1697 | CrossAttachmentsIntoNewRegion(neighbourHandle); | ||
1695 | m_scene.SendKillObject(m_localId); | 1698 | m_scene.SendKillObject(m_localId); |
1696 | m_scene.NotifyMyCoarseLocationChange(); | 1699 | m_scene.NotifyMyCoarseLocationChange(); |
1697 | } | 1700 | } |
@@ -1943,7 +1946,43 @@ namespace OpenSim.Region.Environment.Scenes | |||
1943 | DefaultTexture = textu.ToBytes(); | 1946 | DefaultTexture = textu.ToBytes(); |
1944 | } | 1947 | } |
1945 | } | 1948 | } |
1949 | public void AddAttachment(SceneObjectGroup gobj) | ||
1950 | { | ||
1951 | lock (m_attachments) | ||
1952 | { | ||
1953 | m_attachments.Add(gobj); | ||
1954 | } | ||
1955 | } | ||
1956 | public void RemoveAttachment(SceneObjectGroup gobj) | ||
1957 | { | ||
1958 | lock (m_attachments) | ||
1959 | { | ||
1960 | if (m_attachments.Contains(gobj)) | ||
1961 | { | ||
1962 | m_attachments.Remove(gobj); | ||
1963 | } | ||
1964 | } | ||
1965 | } | ||
1966 | public void CrossAttachmentsIntoNewRegion(ulong regionHandle) | ||
1967 | { | ||
1968 | lock (m_attachments) | ||
1969 | { | ||
1970 | foreach (SceneObjectGroup gobj in m_attachments) | ||
1971 | { | ||
1972 | // If the prim group is null then something must have happened to it! | ||
1973 | if (gobj != null) | ||
1974 | { | ||
1975 | // Set the parent localID to 0 so it transfers over properly. | ||
1976 | gobj.RootPart.SetParentLocalId(0); | ||
1977 | gobj.RootPart.m_IsAttachment = false; | ||
1978 | gobj.AbsolutePosition = gobj.RootPart.m_attachedPos; | ||
1979 | m_scene.CrossPrimGroupIntoNewRegion(regionHandle, gobj); | ||
1980 | } | ||
1981 | } | ||
1982 | m_attachments.Clear(); | ||
1983 | } | ||
1946 | 1984 | ||
1985 | } | ||
1947 | public void initializeScenePresence(IClientAPI client, RegionInfo region, Scene scene) | 1986 | public void initializeScenePresence(IClientAPI client, RegionInfo region, Scene scene) |
1948 | { | 1987 | { |
1949 | m_controllingClient = client; | 1988 | m_controllingClient = client; |