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author | Melanie Thielker | 2008-11-29 13:17:21 +0000 |
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committer | Melanie Thielker | 2008-11-29 13:17:21 +0000 |
commit | 1b3a3ffc7781a468f40841ee291d3f1e0fe22957 (patch) | |
tree | 3539571d9da669ed83ce0b1e7c0cc70b2dd12bd9 /OpenSim/Region/Environment/Scenes/ScenePresence.cs | |
parent | Add the lifetime management back into the LSL_Api, since that will also (diff) | |
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Finally make attachments stay put. Randomize local ID generation to
prevent adjacent sims from using identical Local IDs for the attachment
Thanks to Mana Janus (Hippo Viewer) for providing the crucial bit of
information, namely that, due to a bug in the viewer, adjacent sims can't
use the same local ids.
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/Environment/Scenes/ScenePresence.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Environment/Scenes/ScenePresence.cs b/OpenSim/Region/Environment/Scenes/ScenePresence.cs index 8b4eb72..b85fd93 100644 --- a/OpenSim/Region/Environment/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Environment/Scenes/ScenePresence.cs | |||
@@ -508,7 +508,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
508 | m_scene = world; | 508 | m_scene = world; |
509 | m_uuid = client.AgentId; | 509 | m_uuid = client.AgentId; |
510 | m_regionInfo = reginfo; | 510 | m_regionInfo = reginfo; |
511 | m_localId = m_scene.NextAvatarLocalId; | 511 | m_localId = m_scene.AllocateLocalId(); |
512 | 512 | ||
513 | IGroupsModule gm = m_scene.RequestModuleInterface<IGroupsModule>(); | 513 | IGroupsModule gm = m_scene.RequestModuleInterface<IGroupsModule>(); |
514 | if (gm != null) | 514 | if (gm != null) |