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authormingchen2007-12-20 16:50:16 +0000
committermingchen2007-12-20 16:50:16 +0000
commit0e6915ae48e175d3548fbdbb8a42366db1645cc6 (patch)
tree317162019114aeb18fb7d30c63d9c333407dffac /OpenSim/Region/Environment/Scenes/ScenePresence.cs
parent* Cleaned up some code from an earlier commit (diff)
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*Ban lines now work if they are enabled grid wide.
*Restricted lines just give you a friendly warning for now
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/Environment/Scenes/ScenePresence.cs2
1 files changed, 2 insertions, 0 deletions
diff --git a/OpenSim/Region/Environment/Scenes/ScenePresence.cs b/OpenSim/Region/Environment/Scenes/ScenePresence.cs
index a221243..e30c564 100644
--- a/OpenSim/Region/Environment/Scenes/ScenePresence.cs
+++ b/OpenSim/Region/Environment/Scenes/ScenePresence.cs
@@ -45,6 +45,8 @@ namespace OpenSim.Region.Environment.Scenes
45 public LLUUID currentParcelUUID = LLUUID.Zero; 45 public LLUUID currentParcelUUID = LLUUID.Zero;
46 private List<LLUUID> m_animations = new List<LLUUID>(); 46 private List<LLUUID> m_animations = new List<LLUUID>();
47 private List<int> m_animationSeqs = new List<int>(); 47 private List<int> m_animationSeqs = new List<int>();
48 public Vector3 lastKnownAllowedPosition = new Vector3();
49 public bool sentMessageAboutRestrictedParcelFlyingDown = false;
48 50
49 private bool m_updateflag = false; 51 private bool m_updateflag = false;
50 private byte m_movementflag = 0; 52 private byte m_movementflag = 0;