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author | Melanie Thielker | 2008-09-08 19:57:28 +0000 |
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committer | Melanie Thielker | 2008-09-08 19:57:28 +0000 |
commit | 41a68ca5db07d6730f3f04fd0401b01c388a235e (patch) | |
tree | 6813a2d3faecc701fdc0520cb92ec08f436dacbe /OpenSim/Region/Environment/Scenes/SceneObjectPart.cs | |
parent | Adapt the unit tests to the new list rules, change some casts to (diff) | |
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Fix component order on a quaternion for the sit target. This caused
sit positions to be upside down until the script was reset.
Diffstat (limited to 'OpenSim/Region/Environment/Scenes/SceneObjectPart.cs')
-rw-r--r-- | OpenSim/Region/Environment/Scenes/SceneObjectPart.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs b/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs index 292a5c6..5f6b4d7 100644 --- a/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs +++ b/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs | |||
@@ -821,7 +821,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
821 | ); | 821 | ); |
822 | } | 822 | } |
823 | 823 | ||
824 | set { m_sitTargetOrientation = new Quaternion(value.W, value.X, value.Y, value.Z); } | 824 | set { m_sitTargetOrientation = new Quaternion(value.X, value.Y, value.Z, value.W); } |
825 | } | 825 | } |
826 | 826 | ||
827 | public bool Stopped | 827 | public bool Stopped |