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authorMelanie Thielker2008-07-19 04:05:34 +0000
committerMelanie Thielker2008-07-19 04:05:34 +0000
commitbcf74416a1677584c069e4e0b9acf9015d8c5b6c (patch)
tree8c0b967fafbc21e93974760c0b32a0dd2119b930 /OpenSim/Region/Environment/Scenes/SceneObjectPart.cs
parentIntroduce a separate connection string for estates, which defaults to the one gi (diff)
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Fix prim link numbers (Mantis #1781)
Implements additional unlink modes (unlink root prim from link set, some multi-set operations). Linking (single and mutiple) fully implemented. Consistent numbering of links while in world. Link/delink with predictable link numbering. Correct link numbers in LSL. Not all multi-set ops implemented. Link numbers still change when taken and re-rezzed.
Diffstat (limited to 'OpenSim/Region/Environment/Scenes/SceneObjectPart.cs')
-rw-r--r--OpenSim/Region/Environment/Scenes/SceneObjectPart.cs12
1 files changed, 4 insertions, 8 deletions
diff --git a/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs b/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs
index 63ec23c..edccbe5 100644
--- a/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs
+++ b/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs
@@ -674,12 +674,7 @@ namespace OpenSim.Region.Environment.Scenes
674 public int LinkNum 674 public int LinkNum
675 { 675 {
676 get { return m_linkNum; } 676 get { return m_linkNum; }
677 set 677 set { m_linkNum = value; }
678 {
679 m_linkNum = value;
680 TriggerScriptChangedEvent(Changed.LINK);
681
682 }
683 } 678 }
684 679
685 public byte ClickAction 680 public byte ClickAction
@@ -2250,7 +2245,8 @@ namespace OpenSim.Region.Environment.Scenes
2250 public void SetAvatarOnSitTarget(LLUUID avatarID) 2245 public void SetAvatarOnSitTarget(LLUUID avatarID)
2251 { 2246 {
2252 m_sitTargetAvatar = avatarID; 2247 m_sitTargetAvatar = avatarID;
2253 TriggerScriptChangedEvent(Changed.LINK); 2248 if(ParentGroup != null)
2249 ParentGroup.TriggerScriptChangedEvent(Changed.LINK);
2254 } 2250 }
2255 2251
2256 public void SetAxisRotation(int axis, int rotate) 2252 public void SetAxisRotation(int axis, int rotate)
@@ -3294,4 +3290,4 @@ namespace OpenSim.Region.Environment.Scenes
3294 3290
3295 #endregion Public Methods 3291 #endregion Public Methods
3296 } 3292 }
3297} \ No newline at end of file 3293}