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author | MW | 2007-08-22 17:40:26 +0000 |
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committer | MW | 2007-08-22 17:40:26 +0000 |
commit | 001d5a5c923899b036c8135f9031867f8a431d5b (patch) | |
tree | e1fe2653147cfa6283c029ccc28e0564bfd966fe /OpenSim/Region/Environment/Scenes/SceneObjectPart.cs | |
parent | A little bit of cleaning up. (diff) | |
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Made SceneObjectGroup.GetChildPrim() public, for now so that script engine can get ref to the SceneObjectPart/ IScriptHost.
Diffstat (limited to 'OpenSim/Region/Environment/Scenes/SceneObjectPart.cs')
-rw-r--r-- | OpenSim/Region/Environment/Scenes/SceneObjectPart.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs b/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs index 7684b4f..8a59d88 100644 --- a/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs +++ b/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs | |||
@@ -238,7 +238,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
238 | 238 | ||
239 | m_inventoryFileName = "taskinventory" + LLUUID.Random().ToString(); | 239 | m_inventoryFileName = "taskinventory" + LLUUID.Random().ToString(); |
240 | m_folderID = LLUUID.Random(); | 240 | m_folderID = LLUUID.Random(); |
241 | 241 | ||
242 | //temporary code just so the m_flags field doesn't give a compiler warning | 242 | //temporary code just so the m_flags field doesn't give a compiler warning |
243 | if (m_flags == LLObject.ObjectFlags.AllowInventoryDrop) | 243 | if (m_flags == LLObject.ObjectFlags.AllowInventoryDrop) |
244 | { | 244 | { |