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authorJustin Clarke Casey2008-11-06 23:40:58 +0000
committerJustin Clarke Casey2008-11-06 23:40:58 +0000
commiteec8c6cd6ebb5c50d274f3ccdde9cb7fcbd7f614 (patch)
treeec81acddf1f05b3abae7b994436526117ee6ea68 /OpenSim/Region/Environment/Scenes/SceneObjectPart.cs
parent* Fix test failure in CSCodeGeneratorTest.TestJumps() (diff)
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* Remove SceneObjectPart.AttachToScene() since the remaining instruction can be done by other means
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/Environment/Scenes/SceneObjectPart.cs9
1 files changed, 1 insertions, 8 deletions
diff --git a/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs b/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs
index 3ddc0ed..d746ec4 100644
--- a/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs
+++ b/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs
@@ -3399,14 +3399,7 @@ if (m_shape != null) {
3399 } 3399 }
3400 3400
3401 #endregion Public Methods 3401 #endregion Public Methods
3402 3402
3403 /// <summary>
3404 /// Attach this part to a scene such that it appears to avatars
3405 /// </summary>
3406 protected internal void AttachToScene(ulong regionHandle)
3407 {
3408 m_regionHandle = regionHandle;
3409 }
3410 3403
3411 private byte GetAttachPointEncoded() 3404 private byte GetAttachPointEncoded()
3412 { 3405 {