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author | lbsa71 | 2007-12-27 14:00:30 +0000 |
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committer | lbsa71 | 2007-12-27 14:00:30 +0000 |
commit | 87e2a694e200f5774f71d38041247912b5ccf98d (patch) | |
tree | e5669eb91e90e378442353242821ba3dad0f1ab2 /OpenSim/Region/Environment/Scenes/SceneObjectPart.cs | |
parent | * Fixed the matching logic error on the LLQuat to axiom quat :P (diff) | |
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* AssetServerBase: _ProcessRequest is now called GetAsset
* PrimitiveBaseShape: The textures are now exposed as a 'TextureEntry Textures'; all serialization still using the 'byte[] TextureEntry' for backwards compatibility.
* Scene: Re-added AddTree, since the Tree type isn't gone from libsl, merely relocated.
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/Environment/Scenes/SceneObjectPart.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs b/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs index e8ff007..29a163b 100644 --- a/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs +++ b/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs | |||
@@ -1323,7 +1323,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
1323 | /// <param name="textureEntry"></param> | 1323 | /// <param name="textureEntry"></param> |
1324 | public void UpdateTextureEntry(byte[] textureEntry) | 1324 | public void UpdateTextureEntry(byte[] textureEntry) |
1325 | { | 1325 | { |
1326 | m_shape.TextureEntry = textureEntry; | 1326 | m_shape.Textures = new LLObject.TextureEntry( textureEntry, 0, textureEntry.Length ); |
1327 | ScheduleFullUpdate(); | 1327 | ScheduleFullUpdate(); |
1328 | } | 1328 | } |
1329 | 1329 | ||