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authorMelanie Thielker2008-08-24 16:41:23 +0000
committerMelanie Thielker2008-08-24 16:41:23 +0000
commita7a385937ea0ba105b5547702639c373121e491e (patch)
treefa959998cf59984b794f25ac4329de7db012cba8 /OpenSim/Region/Environment/Scenes/SceneObjectPart.Inventory.cs
parentMantis#2041. Thank you kindly, HomerHorwitz for a patch that: (diff)
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Completing the item sale series, this one implements sell contents.
All item sale modes are now complete.
Diffstat (limited to 'OpenSim/Region/Environment/Scenes/SceneObjectPart.Inventory.cs')
-rw-r--r--OpenSim/Region/Environment/Scenes/SceneObjectPart.Inventory.cs10
1 files changed, 10 insertions, 0 deletions
diff --git a/OpenSim/Region/Environment/Scenes/SceneObjectPart.Inventory.cs b/OpenSim/Region/Environment/Scenes/SceneObjectPart.Inventory.cs
index 0ac20e2..eb6b9cc 100644
--- a/OpenSim/Region/Environment/Scenes/SceneObjectPart.Inventory.cs
+++ b/OpenSim/Region/Environment/Scenes/SceneObjectPart.Inventory.cs
@@ -743,5 +743,15 @@ namespace OpenSim.Region.Environment.Scenes
743 } 743 }
744 return false; 744 return false;
745 } 745 }
746
747 public List<LLUUID> GetInventoryList()
748 {
749 List<LLUUID> ret = new List<LLUUID>();
750
751 foreach (TaskInventoryItem item in m_taskInventory.Values)
752 ret.Add(item.ItemID);
753
754 return ret;
755 }
746 } 756 }
747} 757}