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authorAdam Frisby2008-04-21 07:09:17 +0000
committerAdam Frisby2008-04-21 07:09:17 +0000
commitfef3b3689492dea63693c964bcdbec9f5137eb5e (patch)
tree7791eef001d85d3e1de863a68f26ff9434d062ca /OpenSim/Region/Environment/Scenes/SceneObjectPart.Inventory.cs
parent* Terrain Module code has been reformatted to comply with guidelines. (diff)
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* Optimised using statements and namespace references across entire project (this took a while to run).
Diffstat (limited to 'OpenSim/Region/Environment/Scenes/SceneObjectPart.Inventory.cs')
-rw-r--r--OpenSim/Region/Environment/Scenes/SceneObjectPart.Inventory.cs8
1 files changed, 3 insertions, 5 deletions
diff --git a/OpenSim/Region/Environment/Scenes/SceneObjectPart.Inventory.cs b/OpenSim/Region/Environment/Scenes/SceneObjectPart.Inventory.cs
index 8ce71c4..72f78f3 100644
--- a/OpenSim/Region/Environment/Scenes/SceneObjectPart.Inventory.cs
+++ b/OpenSim/Region/Environment/Scenes/SceneObjectPart.Inventory.cs
@@ -27,13 +27,11 @@
27 27
28using System; 28using System;
29using System.Collections.Generic; 29using System.Collections.Generic;
30using System.Xml.Serialization; 30using System.Reflection;
31
32using libsecondlife; 31using libsecondlife;
33 32using log4net;
34using OpenSim.Framework; 33using OpenSim.Framework;
35using OpenSim.Framework.Communications.Cache; 34using OpenSim.Framework.Communications.Cache;
36using OpenSim.Framework.Console;
37using OpenSim.Region.Environment.Interfaces; 35using OpenSim.Region.Environment.Interfaces;
38using OpenSim.Region.Environment.Scenes.Scripting; 36using OpenSim.Region.Environment.Scenes.Scripting;
39 37
@@ -41,7 +39,7 @@ namespace OpenSim.Region.Environment.Scenes
41{ 39{
42 public partial class SceneObjectPart : IScriptHost 40 public partial class SceneObjectPart : IScriptHost
43 { 41 {
44 private static readonly log4net.ILog m_log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType); 42 private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
45 43
46 private string m_inventoryFileName = String.Empty; 44 private string m_inventoryFileName = String.Empty;
47 45