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authorJustin Clarke Casey2008-05-05 20:14:53 +0000
committerJustin Clarke Casey2008-05-05 20:14:53 +0000
commit9655cf280779021e6241a08f8610cad9b982763f (patch)
tree82ef6d74969e4b64971d64a6a18e4488729167a8 /OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs
parent* Just some tidy up and documentation before I make my first ever attempt to ... (diff)
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* Refactor: Break out permissions code into a separate region PermissionsModule
Diffstat (limited to 'OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs')
-rw-r--r--OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs
index 9ed5990..2e44c54 100644
--- a/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs
+++ b/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs
@@ -1340,7 +1340,7 @@ namespace OpenSim.Region.Environment.Scenes
1340 if (part.OwnerID != cAgentID) 1340 if (part.OwnerID != cAgentID)
1341 { 1341 {
1342 // Apply Next Owner Permissions if we're not bypassing permissions 1342 // Apply Next Owner Permissions if we're not bypassing permissions
1343 if (!m_scene.PermissionsMngr.BypassPermissions) 1343 if (!m_scene.Permissions.BypassPermissions)
1344 m_rootPart.ApplyNextOwnerPermissions(); 1344 m_rootPart.ApplyNextOwnerPermissions();
1345 } 1345 }
1346 1346