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author | Justin Clarke Casey | 2008-05-05 20:14:53 +0000 |
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committer | Justin Clarke Casey | 2008-05-05 20:14:53 +0000 |
commit | 9655cf280779021e6241a08f8610cad9b982763f (patch) | |
tree | 82ef6d74969e4b64971d64a6a18e4488729167a8 /OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs | |
parent | * Just some tidy up and documentation before I make my first ever attempt to ... (diff) | |
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* Refactor: Break out permissions code into a separate region PermissionsModule
Diffstat (limited to 'OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs')
-rw-r--r-- | OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs index 9ed5990..2e44c54 100644 --- a/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs +++ b/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs | |||
@@ -1340,7 +1340,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
1340 | if (part.OwnerID != cAgentID) | 1340 | if (part.OwnerID != cAgentID) |
1341 | { | 1341 | { |
1342 | // Apply Next Owner Permissions if we're not bypassing permissions | 1342 | // Apply Next Owner Permissions if we're not bypassing permissions |
1343 | if (!m_scene.PermissionsMngr.BypassPermissions) | 1343 | if (!m_scene.Permissions.BypassPermissions) |
1344 | m_rootPart.ApplyNextOwnerPermissions(); | 1344 | m_rootPart.ApplyNextOwnerPermissions(); |
1345 | } | 1345 | } |
1346 | 1346 | ||