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author | Justin Clarke Casey | 2008-04-01 17:06:33 +0000 |
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committer | Justin Clarke Casey | 2008-04-01 17:06:33 +0000 |
commit | 96ecb62197dbb5fef9f6c1855e032ac855b94e5f (patch) | |
tree | 2b808105de6cc117c4d9218e04fd6c412ea65eb7 /OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs | |
parent | few more minor changes, needs prebuild to be ran. (diff) | |
download | opensim-SC-96ecb62197dbb5fef9f6c1855e032ac855b94e5f.zip opensim-SC-96ecb62197dbb5fef9f6c1855e032ac855b94e5f.tar.gz opensim-SC-96ecb62197dbb5fef9f6c1855e032ac855b94e5f.tar.bz2 opensim-SC-96ecb62197dbb5fef9f6c1855e032ac855b94e5f.tar.xz |
* Fix for mantis #678
* Shift copied prims should now keep the script in both prims over region startups
Diffstat (limited to 'OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs')
-rw-r--r-- | OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs | 5 |
1 files changed, 4 insertions, 1 deletions
diff --git a/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs index edb76e9..eb7ad33 100644 --- a/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs +++ b/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs | |||
@@ -386,6 +386,9 @@ namespace OpenSim.Region.Environment.Scenes | |||
386 | UpdateParentIDs(); | 386 | UpdateParentIDs(); |
387 | } | 387 | } |
388 | 388 | ||
389 | /// <summary> | ||
390 | /// Hooks this object up to the backup event so that it is persisted to the database when the update thread executes. | ||
391 | /// </summary> | ||
389 | private void AttachToBackup() | 392 | private void AttachToBackup() |
390 | { | 393 | { |
391 | if (InSceneBackup) | 394 | if (InSceneBackup) |
@@ -550,7 +553,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
550 | #region Copying | 553 | #region Copying |
551 | 554 | ||
552 | /// <summary> | 555 | /// <summary> |
553 | /// | 556 | /// Duplicates this object, including operations such as physics set up and attaching to the backup event. |
554 | /// </summary> | 557 | /// </summary> |
555 | /// <returns></returns> | 558 | /// <returns></returns> |
556 | public SceneObjectGroup Copy(LLUUID cAgentID, LLUUID cGroupID) | 559 | public SceneObjectGroup Copy(LLUUID cAgentID, LLUUID cGroupID) |