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authorJustin Clarke Casey2008-04-01 17:06:33 +0000
committerJustin Clarke Casey2008-04-01 17:06:33 +0000
commit96ecb62197dbb5fef9f6c1855e032ac855b94e5f (patch)
tree2b808105de6cc117c4d9218e04fd6c412ea65eb7 /OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs
parentfew more minor changes, needs prebuild to be ran. (diff)
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* Fix for mantis #678
* Shift copied prims should now keep the script in both prims over region startups
Diffstat (limited to 'OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs')
-rw-r--r--OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs5
1 files changed, 4 insertions, 1 deletions
diff --git a/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs
index edb76e9..eb7ad33 100644
--- a/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs
+++ b/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs
@@ -386,6 +386,9 @@ namespace OpenSim.Region.Environment.Scenes
386 UpdateParentIDs(); 386 UpdateParentIDs();
387 } 387 }
388 388
389 /// <summary>
390 /// Hooks this object up to the backup event so that it is persisted to the database when the update thread executes.
391 /// </summary>
389 private void AttachToBackup() 392 private void AttachToBackup()
390 { 393 {
391 if (InSceneBackup) 394 if (InSceneBackup)
@@ -550,7 +553,7 @@ namespace OpenSim.Region.Environment.Scenes
550 #region Copying 553 #region Copying
551 554
552 /// <summary> 555 /// <summary>
553 /// 556 /// Duplicates this object, including operations such as physics set up and attaching to the backup event.
554 /// </summary> 557 /// </summary>
555 /// <returns></returns> 558 /// <returns></returns>
556 public SceneObjectGroup Copy(LLUUID cAgentID, LLUUID cGroupID) 559 public SceneObjectGroup Copy(LLUUID cAgentID, LLUUID cGroupID)