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authorTedd Hansen2007-08-19 11:09:54 +0000
committerTedd Hansen2007-08-19 11:09:54 +0000
commit7770c65a7e888739dfb0c8a9ccf2dc521e99a33a (patch)
treee5542e0b0427b16a70d5dc98194330cd042fd1c4 /OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs
parentAdded event method invoke cache to Executor. "Bind once, Invoke multiple time... (diff)
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Sped up EventQueueManager response time (scripts now respond quickly). Added support for multiple threads executing events on objects, but only one thread on one script at the time (to utilize MultiCore/hyperthreading CPU's).
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