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authorSean Dague2008-03-17 15:11:36 +0000
committerSean Dague2008-03-17 15:11:36 +0000
commitdba37a8722a375c77a31efa03c12c146126898d3 (patch)
tree89715aa67c3ba97d33ae1f5e50d31dbb952ce03b /OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs
parent* Fixed prim creation in basic physics mode. ( BasicPhysics returns null prob... (diff)
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From: Alan M Webb <awebb@vnet.ibm.com>
Here's a diff of the changes I have made in support of the following LSL script functions. llSetScriptState llGetScriptState llCSV2List llListRandomize llList2ListStrided llListFindList llResetOtherScript llGetScriptName It was necessary to modify ExecutorBase in support of the ScriptState implementations. I also modified SceneObjectPart and SceneObjectPart.Inventory to corrects a quoting mismatch in the commentary that through off live parsing of the files. I also simplified the State definition at the start of BuiltinCommands.
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