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author | Melanie Thielker | 2008-10-03 21:44:33 +0000 |
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committer | Melanie Thielker | 2008-10-03 21:44:33 +0000 |
commit | ab260b5d23da0cf02973583bd869ad8901d63b92 (patch) | |
tree | e0c9b068900bc05ef34789bd04fafade85e464ae /OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs | |
parent | Disabled some thread aborts in the IRC module that I added earlier and don't ... (diff) | |
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Fix: Mantis#2326: Fix: privilege escalation through attach from ground
Fix: objects being duplicated inventory on detach. Fix: Mad jumping around of
attachments while editing. Fix: Attachments being persisted to database on
login. Fix: Attachments being persisted when changed by a script like
invisprim refresh. Fix: Attachpoint set, but not reset correctly. Fix: prevent
spurious full updates while editing attachments. Several other fixes
Diffstat (limited to 'OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs')
-rw-r--r-- | OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs | 34 |
1 files changed, 21 insertions, 13 deletions
diff --git a/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs index c779a5d..6cd0bae 100644 --- a/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs +++ b/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs | |||
@@ -734,16 +734,18 @@ namespace OpenSim.Region.Environment.Scenes | |||
734 | m_rootPart.IsAttachment = true; | 734 | m_rootPart.IsAttachment = true; |
735 | 735 | ||
736 | m_rootPart.SetParentLocalId(avatar.LocalId); | 736 | m_rootPart.SetParentLocalId(avatar.LocalId); |
737 | lock (m_parts) | 737 | SetAttachmentPoint(Convert.ToByte(attachmentpoint)); |
738 | { | ||
739 | foreach (SceneObjectPart part in m_parts.Values) | ||
740 | { | ||
741 | part.SetAttachmentPoint(attachmentpoint); | ||
742 | } | ||
743 | } | ||
744 | 738 | ||
745 | avatar.AddAttachment(this); | 739 | avatar.AddAttachment(this); |
746 | m_rootPart.ScheduleFullUpdate(); | 740 | // Killing it here will cause the client to deselect it |
741 | // It then reappears on the avatar, deselected | ||
742 | // through the full update below | ||
743 | // | ||
744 | foreach (SceneObjectPart part in m_parts.Values) | ||
745 | m_scene.SendKiPrimitive(part.LocalId); | ||
746 | |||
747 | IsSelected = false; // fudge.... | ||
748 | ScheduleGroupForFullUpdate(); | ||
747 | } | 749 | } |
748 | } | 750 | } |
749 | public byte GetAttachmentPoint() | 751 | public byte GetAttachmentPoint() |
@@ -757,10 +759,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
757 | 759 | ||
758 | public void ClearPartAttachmentData() | 760 | public void ClearPartAttachmentData() |
759 | { | 761 | { |
760 | foreach (SceneObjectPart part in m_parts.Values) | 762 | SetAttachmentPoint((Byte)0); |
761 | { | ||
762 | part.SetAttachmentPoint((Byte)0); | ||
763 | } | ||
764 | } | 763 | } |
765 | 764 | ||
766 | public void DetachToGround() | 765 | public void DetachToGround() |
@@ -775,7 +774,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
775 | AbsolutePosition = detachedpos; | 774 | AbsolutePosition = detachedpos; |
776 | m_rootPart.AttachedAvatar = UUID.Zero; | 775 | m_rootPart.AttachedAvatar = UUID.Zero; |
777 | m_rootPart.SetParentLocalId(0); | 776 | m_rootPart.SetParentLocalId(0); |
778 | m_rootPart.SetAttachmentPoint((byte)0); | 777 | SetAttachmentPoint((byte)0); |
779 | m_rootPart.IsAttachment = false; | 778 | m_rootPart.IsAttachment = false; |
780 | m_rootPart.ApplyPhysics(m_rootPart.GetEffectiveObjectFlags(), m_scene.m_physicalPrim); | 779 | m_rootPart.ApplyPhysics(m_rootPart.GetEffectiveObjectFlags(), m_scene.m_physicalPrim); |
781 | HasGroupChanged = true; | 780 | HasGroupChanged = true; |
@@ -2755,5 +2754,14 @@ namespace OpenSim.Region.Environment.Scenes | |||
2755 | { | 2754 | { |
2756 | return String.Format("{0} {1} ({2})", Name, UUID, AbsolutePosition); | 2755 | return String.Format("{0} {1} ({2})", Name, UUID, AbsolutePosition); |
2757 | } | 2756 | } |
2757 | |||
2758 | public void SetAttachmentPoint(byte point) | ||
2759 | { | ||
2760 | lock(m_parts) | ||
2761 | { | ||
2762 | foreach (SceneObjectPart part in m_parts.Values) | ||
2763 | part.SetAttachmentPoint(point); | ||
2764 | } | ||
2765 | } | ||
2758 | } | 2766 | } |
2759 | } | 2767 | } |