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authorJustin Clarke Casey2009-02-03 17:50:25 +0000
committerJustin Clarke Casey2009-02-03 17:50:25 +0000
commita9e76ce8470062f7e9a1de3a314fd37e675e25a9 (patch)
treeee5cd26fe3f8fea8249b09c54edd1f1400b1c963 /OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs
parent* Fixes mantis #3070 (diff)
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* minor: remove some pointless assignments in SOG.Copy() that had already been done by MemberwiseClone()
Diffstat (limited to 'OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs')
-rw-r--r--OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs16
1 files changed, 2 insertions, 14 deletions
diff --git a/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs
index 908bb0d..d026180 100644
--- a/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs
+++ b/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs
@@ -1053,7 +1053,6 @@ namespace OpenSim.Region.Environment.Scenes
1053 { 1053 {
1054 part.StoreUndoState(); 1054 part.StoreUndoState();
1055 part.OnGrab(offsetPos, remoteClient); 1055 part.OnGrab(offsetPos, remoteClient);
1056
1057 } 1056 }
1058 1057
1059 public virtual void OnGrabGroup(Vector3 offsetPos, IClientAPI remoteClient) 1058 public virtual void OnGrabGroup(Vector3 offsetPos, IClientAPI remoteClient)
@@ -1232,10 +1231,7 @@ namespace OpenSim.Region.Environment.Scenes
1232 // any exception propogate upwards. 1231 // any exception propogate upwards.
1233 1232
1234 if (IsDeleted || UUID == UUID.Zero) 1233 if (IsDeleted || UUID == UUID.Zero)
1235 {
1236// DetachFromBackup();
1237 return; 1234 return;
1238 }
1239 1235
1240 try 1236 try
1241 { 1237 {
@@ -1359,18 +1355,12 @@ namespace OpenSim.Region.Environment.Scenes
1359 /// <returns></returns> 1355 /// <returns></returns>
1360 public SceneObjectGroup Copy(UUID cAgentID, UUID cGroupID, bool userExposed) 1356 public SceneObjectGroup Copy(UUID cAgentID, UUID cGroupID, bool userExposed)
1361 { 1357 {
1362 SceneObjectGroup dupe = (SceneObjectGroup) MemberwiseClone(); 1358 SceneObjectGroup dupe = (SceneObjectGroup)MemberwiseClone();
1363 dupe.m_isBackedUp = false; 1359 dupe.m_isBackedUp = false;
1364 dupe.m_parts = new Dictionary<UUID, SceneObjectPart>(); 1360 dupe.m_parts = new Dictionary<UUID, SceneObjectPart>();
1365 dupe.m_parts.Clear();
1366 //dupe.OwnerID = AgentID;
1367 //dupe.GroupID = GroupID;
1368 dupe.AbsolutePosition = new Vector3(AbsolutePosition.X, AbsolutePosition.Y, AbsolutePosition.Z); 1361 dupe.AbsolutePosition = new Vector3(AbsolutePosition.X, AbsolutePosition.Y, AbsolutePosition.Z);
1369 dupe.m_scene = m_scene;
1370 dupe.m_regionHandle = m_regionHandle;
1371 1362
1372 dupe.CopyRootPart(m_rootPart, OwnerID, GroupID, userExposed); 1363 dupe.CopyRootPart(m_rootPart, OwnerID, GroupID, userExposed);
1373
1374 dupe.m_rootPart.LinkNum = m_rootPart.LinkNum; 1364 dupe.m_rootPart.LinkNum = m_rootPart.LinkNum;
1375 1365
1376 if (userExposed) 1366 if (userExposed)
@@ -1390,7 +1380,6 @@ namespace OpenSim.Region.Environment.Scenes
1390 dupe.RootPart.PhysActor.IsPhysical); 1380 dupe.RootPart.PhysActor.IsPhysical);
1391 1381
1392 dupe.RootPart.PhysActor.LocalID = dupe.RootPart.LocalId; 1382 dupe.RootPart.PhysActor.LocalID = dupe.RootPart.LocalId;
1393
1394 dupe.RootPart.DoPhysicsPropertyUpdate(dupe.RootPart.PhysActor.IsPhysical, true); 1383 dupe.RootPart.DoPhysicsPropertyUpdate(dupe.RootPart.PhysActor.IsPhysical, true);
1395 } 1384 }
1396 1385
@@ -1415,8 +1404,7 @@ namespace OpenSim.Region.Environment.Scenes
1415 { 1404 {
1416 if (part.UUID != m_rootPart.UUID) 1405 if (part.UUID != m_rootPart.UUID)
1417 { 1406 {
1418 SceneObjectPart newPart = 1407 SceneObjectPart newPart = dupe.CopyPart(part, OwnerID, GroupID, userExposed);
1419 dupe.CopyPart(part, OwnerID, GroupID, userExposed);
1420 1408
1421 newPart.LinkNum = part.LinkNum; 1409 newPart.LinkNum = part.LinkNum;
1422 1410