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author | Melanie Thielker | 2008-10-18 07:27:39 +0000 |
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committer | Melanie Thielker | 2008-10-18 07:27:39 +0000 |
commit | 264eeffd0294d27fd1329a27c84c8b61e5fb0993 (patch) | |
tree | ecdf24a2ac2e94ff4606b015573ab24930e847a1 /OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs | |
parent | Megapatch. :) Fix skull attachment editing. Streamline Object terse updates. (diff) | |
download | opensim-SC-264eeffd0294d27fd1329a27c84c8b61e5fb0993.zip opensim-SC-264eeffd0294d27fd1329a27c84c8b61e5fb0993.tar.gz opensim-SC-264eeffd0294d27fd1329a27c84c8b61e5fb0993.tar.bz2 opensim-SC-264eeffd0294d27fd1329a27c84c8b61e5fb0993.tar.xz |
Fix thingd so that autoreturn also works when the user is not in the sim.
Also add experimental distance ordering for prims
Diffstat (limited to 'OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs')
-rw-r--r-- | OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs index 60cf061..f24e6fb 100644 --- a/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs +++ b/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs | |||
@@ -1009,7 +1009,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
1009 | // that they don't happen, otherwise the deleted objects will reappear | 1009 | // that they don't happen, otherwise the deleted objects will reappear |
1010 | m_isDeleted = true; | 1010 | m_isDeleted = true; |
1011 | 1011 | ||
1012 | DetachFromBackup(); | 1012 | // DetachFromBackup(); |
1013 | 1013 | ||
1014 | foreach (SceneObjectPart part in m_parts.Values) | 1014 | foreach (SceneObjectPart part in m_parts.Values) |
1015 | { | 1015 | { |