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author | Sean Dague | 2008-04-16 10:54:32 +0000 |
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committer | Sean Dague | 2008-04-16 10:54:32 +0000 |
commit | 1eb0fedd93b3ff70bb8e04dc2fa8df069b2a91f8 (patch) | |
tree | 6cc3a4b0a9ca9cdce0d5c27a785f65d4cb3595e4 /OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs | |
parent | * Committing PumaCode SvnDotNet DLL library - a C# binding for SVN access. (diff) | |
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After reading Timer.cs in the mono source, I'm not
convinced that timer.Enabled modification is thread safe.
I suspect the statsHeartBeat call to be one of our hot spots
because is tries to synchronize not with a lock, but by
disabling and enabling itself. I've replaced that with a lock
in the hopes that this affects either the 100% bug, or the
invoke_void bugs.
Diffstat (limited to 'OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs')
0 files changed, 0 insertions, 0 deletions