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authorJustin Clarke Casey2008-05-24 22:45:13 +0000
committerJustin Clarke Casey2008-05-24 22:45:13 +0000
commitf3067ce6f9f2ea992f0e601ab120f3a1ff89cf94 (patch)
tree0ec2ccf815cba335f42b9a64f6a9cc18b0c78230 /OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs
parent* Refactor: Renaming various *Entity*() methods to *Object*() methods on the ... (diff)
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* Refactor: Change previous commits Object methods to SceneObject methods instead, on the basis that this is less likely to cause confusion with c#'s base object type
Diffstat (limited to 'OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs')
-rw-r--r--OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs
index 935253f..f4e1ef4 100644
--- a/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs
+++ b/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs
@@ -1841,7 +1841,7 @@ namespace OpenSim.Region.Environment.Scenes
1841 1841
1842 SceneObjectGroup objectGroup = new SceneObjectGroup(m_scene, m_regionHandle, linkPart); 1842 SceneObjectGroup objectGroup = new SceneObjectGroup(m_scene, m_regionHandle, linkPart);
1843 1843
1844 m_scene.AddObject(objectGroup); 1844 m_scene.AddSceneObject(objectGroup);
1845 1845
1846 ScheduleGroupForFullUpdate(); 1846 ScheduleGroupForFullUpdate();
1847 } 1847 }