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author | mingchen | 2008-06-07 00:24:43 +0000 |
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committer | mingchen | 2008-06-07 00:24:43 +0000 |
commit | 5ab5991676d09d3e510ea78043d0034cdc36f4bf (patch) | |
tree | bb24edfff63b86657b1d72e2838a3878fd192467 /OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs | |
parent | *Made Object Counting correct with linked objects and turned the previously p... (diff) | |
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*Fixing another object counting bug
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs index c000047..d2687f3 100644 --- a/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs +++ b/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs | |||
@@ -1784,7 +1784,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
1784 | part.ClearUndoState(); | 1784 | part.ClearUndoState(); |
1785 | } | 1785 | } |
1786 | 1786 | ||
1787 | m_scene.UnlinkSceneObject(objectGroup.UUID); | 1787 | m_scene.UnlinkSceneObject(objectGroup.UUID, true); |
1788 | 1788 | ||
1789 | // TODO Deleting the parts may cause problems later on if they have already | 1789 | // TODO Deleting the parts may cause problems later on if they have already |
1790 | // made it into the update queue. However, sending out updates for those parts is now | 1790 | // made it into the update queue. However, sending out updates for those parts is now |