diff options
Just trying out some thing with events, there changes/additions are likely to be temporary.
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs index 5ff0d72..45db5f7 100644 --- a/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs +++ b/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs | |||
@@ -931,6 +931,8 @@ namespace OpenSim.Region.Environment.Scenes | |||
931 | { | 931 | { |
932 | AbsolutePosition = pos; | 932 | AbsolutePosition = pos; |
933 | ScheduleGroupForTerseUpdate(); | 933 | ScheduleGroupForTerseUpdate(); |
934 | |||
935 | m_scene.EventManager.TriggerGroupMove(this.UUID, pos); | ||
934 | } | 936 | } |
935 | 937 | ||
936 | /// <summary> | 938 | /// <summary> |
@@ -1279,6 +1281,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
1279 | 1281 | ||
1280 | public virtual void OnGrabGroup(LLVector3 offsetPos, IClientAPI remoteClient) | 1282 | public virtual void OnGrabGroup(LLVector3 offsetPos, IClientAPI remoteClient) |
1281 | { | 1283 | { |
1284 | m_scene.EventManager.TriggerGroupGrab(this.UUID, offsetPos); | ||
1282 | } | 1285 | } |
1283 | 1286 | ||
1284 | public void DeleteGroup() | 1287 | public void DeleteGroup() |