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authorJustin Clarke Casey2008-06-16 22:03:15 +0000
committerJustin Clarke Casey2008-06-16 22:03:15 +0000
commit1898674254d5b53f092d564f88ec0fd345c7860b (patch)
tree133681e07f23e9f7f0710e4818c3c8d393a97d60 /OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs
parent* Allow archiver to save and load objects within other objects to arbitrary l... (diff)
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* minor: Get rid of rogue "Current node RootPart" message in the SceneObjectGroup
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs2
1 files changed, 0 insertions, 2 deletions
diff --git a/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs
index 8812183..f750200 100644
--- a/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs
+++ b/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs
@@ -374,8 +374,6 @@ namespace OpenSim.Region.Environment.Scenes
374 m_rootPart = SceneObjectPart.FromXml(reader); 374 m_rootPart = SceneObjectPart.FromXml(reader);
375 AddPart(m_rootPart); 375 AddPart(m_rootPart);
376 376
377 m_log.DebugFormat("[SCENE OBJECT GROUP]: Current node {0}", reader.Name);
378
379 reader.ReadEndElement(); 377 reader.ReadEndElement();
380 378
381 while (reader.Read()) 379 while (reader.Read())