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authorJustin Clarke Casey2008-06-27 14:25:36 +0000
committerJustin Clarke Casey2008-06-27 14:25:36 +0000
commit836557a2f7a0bfae129626b54150cefd782cbaf9 (patch)
tree823c008e343c4e1dd61a8300bb0506612073fc8f /OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs
parentadded in new type for mapping texture objects to the db (diff)
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* refactor: fission InnerScene.AddSceneObject()
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs
index 5236014..dd9c706 100644
--- a/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs
+++ b/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs
@@ -1838,7 +1838,7 @@ namespace OpenSim.Region.Environment.Scenes
1838 1838
1839 SceneObjectGroup objectGroup = new SceneObjectGroup(m_scene, m_regionHandle, linkPart); 1839 SceneObjectGroup objectGroup = new SceneObjectGroup(m_scene, m_regionHandle, linkPart);
1840 1840
1841 m_scene.AddSceneObject(objectGroup, true); 1841 m_scene.AddNewSceneObject(objectGroup, true);
1842 1842
1843 ScheduleGroupForFullUpdate(); 1843 ScheduleGroupForFullUpdate();
1844 } 1844 }