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author | Adam Frisby | 2008-03-21 02:26:00 +0000 |
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committer | Adam Frisby | 2008-03-21 02:26:00 +0000 |
commit | 7286bd60b07e809f33215256cc71b39c15437c65 (patch) | |
tree | a3d55e49cfcbc9a756e0816ac5ea8b9d97f26082 /OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs | |
parent | * Fix for #499: linked primsets don't rotate properly when using a door scrip... (diff) | |
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* Converted a large number of ASCII encodings to UTF8.
* We should not be using ASCII anywhere except for legacy compatibility reasons.
* A large number of UTF8 Encoders are being used in places where we should be using Util.StringToField instead. These have been tagged with // ENCODING FAULT
* This should fix Mantis#799 - Japanese Profile Text does not work.
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs index 327956e..b0ed04e 100644 --- a/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs +++ b/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs | |||
@@ -45,7 +45,8 @@ namespace OpenSim.Region.Environment.Scenes | |||
45 | 45 | ||
46 | public partial class SceneObjectGroup : EntityBase | 46 | public partial class SceneObjectGroup : EntityBase |
47 | { | 47 | { |
48 | private Encoding enc = Encoding.ASCII; | 48 | // ENCODING FAULT |
49 | private Encoding enc = Encoding.UTF8; | ||
49 | 50 | ||
50 | protected SceneObjectPart m_rootPart; | 51 | protected SceneObjectPart m_rootPart; |
51 | 52 | ||