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author | Dr Scofield | 2008-07-25 10:13:26 +0000 |
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committer | Dr Scofield | 2008-07-25 10:13:26 +0000 |
commit | 031e1407615be4fe016e4185ef041eaafbc19e49 (patch) | |
tree | b326ac9dac00aa905ed942ba56ea021c1e9c8065 /OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs | |
parent | completing rename of ChatFromViewerArgs to OSChatMessage (diff) | |
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From: Christopher Yeoh <yeohc@au1.ibm.com>
The LL Server sets the CreateSelected flag for a prim when sending a
property update when objects are linked. The following patch
gets OpenSim to do the same.
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs index 87e69f7..e982c35 100644 --- a/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs +++ b/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs | |||
@@ -1756,6 +1756,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
1756 | linkPart.LinkNum = m_parts.Count; | 1756 | linkPart.LinkNum = m_parts.Count; |
1757 | 1757 | ||
1758 | linkPart.SetParent(this); | 1758 | linkPart.SetParent(this); |
1759 | linkPart.AddFlag(LLObject.ObjectFlags.CreateSelected); | ||
1759 | 1760 | ||
1760 | //if (linkPart.PhysActor != null) | 1761 | //if (linkPart.PhysActor != null) |
1761 | //{ | 1762 | //{ |