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authorMW2007-07-01 18:33:44 +0000
committerMW2007-07-01 18:33:44 +0000
commit54ef77f0fda5fabc6f4677e145fafb74d225a77e (patch)
treec07cbfbe487e2578514de7f1030b0be475ed1c9f /OpenSim/Region/Environment/Scenes/SceneObject.cs
parentStarted change to having SceneObject and then that having child Primitives wh... (diff)
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Can change the name and description of a prim.
Diffstat (limited to 'OpenSim/Region/Environment/Scenes/SceneObject.cs')
-rw-r--r--OpenSim/Region/Environment/Scenes/SceneObject.cs20
1 files changed, 17 insertions, 3 deletions
diff --git a/OpenSim/Region/Environment/Scenes/SceneObject.cs b/OpenSim/Region/Environment/Scenes/SceneObject.cs
index a228638..00df447 100644
--- a/OpenSim/Region/Environment/Scenes/SceneObject.cs
+++ b/OpenSim/Region/Environment/Scenes/SceneObject.cs
@@ -39,7 +39,7 @@ namespace OpenSim.Region.Environment.Scenes
39{ 39{
40 public class SceneObject : EntityBase 40 public class SceneObject : EntityBase
41 { 41 {
42 42 private System.Text.Encoding enc = System.Text.Encoding.ASCII;
43 private Dictionary<LLUUID, Primitive> ChildPrimitives = new Dictionary<LLUUID, Primitive>(); //list of all primitive id's that are part of this group 43 private Dictionary<LLUUID, Primitive> ChildPrimitives = new Dictionary<LLUUID, Primitive>(); //list of all primitive id's that are part of this group
44 protected Primitive rootPrimitive; 44 protected Primitive rootPrimitive;
45 private Scene m_world; 45 private Scene m_world;
@@ -114,6 +114,19 @@ namespace OpenSim.Region.Environment.Scenes
114 return null; 114 return null;
115 } 115 }
116 116
117 public Primitive HasChildPrim(uint localID)
118 {
119 Primitive returnPrim = null;
120 foreach (Primitive prim in this.children)
121 {
122 if (prim.LocalId == localID)
123 {
124 returnPrim = prim;
125 break;
126 }
127 }
128 return returnPrim;
129 }
117 130
118 /// <summary> 131 /// <summary>
119 /// 132 ///
@@ -141,6 +154,7 @@ namespace OpenSim.Region.Environment.Scenes
141 /// <param name="client"></param> 154 /// <param name="client"></param>
142 public void GetProperites(IClientAPI client) 155 public void GetProperites(IClientAPI client)
143 { 156 {
157
144 //needs changing 158 //needs changing
145 ObjectPropertiesPacket proper = new ObjectPropertiesPacket(); 159 ObjectPropertiesPacket proper = new ObjectPropertiesPacket();
146 proper.ObjectData = new ObjectPropertiesPacket.ObjectDataBlock[1]; 160 proper.ObjectData = new ObjectPropertiesPacket.ObjectDataBlock[1];
@@ -158,8 +172,8 @@ namespace OpenSim.Region.Environment.Scenes
158 proper.ObjectData[0].TouchName = new byte[0]; 172 proper.ObjectData[0].TouchName = new byte[0];
159 proper.ObjectData[0].TextureID = new byte[0]; 173 proper.ObjectData[0].TextureID = new byte[0];
160 proper.ObjectData[0].SitName = new byte[0]; 174 proper.ObjectData[0].SitName = new byte[0];
161 proper.ObjectData[0].Name = new byte[0]; 175 proper.ObjectData[0].Name = enc.GetBytes(this.rootPrimitive.Name +"\0");
162 proper.ObjectData[0].Description = new byte[0]; 176 proper.ObjectData[0].Description = enc.GetBytes(this.rootPrimitive.Description +"\0");
163 proper.ObjectData[0].OwnerMask = this.rootPrimitive.OwnerMask; 177 proper.ObjectData[0].OwnerMask = this.rootPrimitive.OwnerMask;
164 proper.ObjectData[0].NextOwnerMask = this.rootPrimitive.NextOwnerMask; 178 proper.ObjectData[0].NextOwnerMask = this.rootPrimitive.NextOwnerMask;
165 proper.ObjectData[0].GroupMask = this.rootPrimitive.GroupMask; 179 proper.ObjectData[0].GroupMask = this.rootPrimitive.GroupMask;