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authorAdam Frisby2007-07-15 22:36:35 +0000
committerAdam Frisby2007-07-15 22:36:35 +0000
commit571bd78e587c409a3fcba4a8ec48c0187843997d (patch)
tree8f66e1c33871c4ab7063d531f26ee6e53adb4597 /OpenSim/Region/Environment/Scenes/SceneObject.cs
parentIt wasn't me who messed up flying when adding a test NPC class. (honestly!) (diff)
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* More scripting enhancemnents and properties.
Diffstat (limited to 'OpenSim/Region/Environment/Scenes/SceneObject.cs')
-rw-r--r--OpenSim/Region/Environment/Scenes/SceneObject.cs8
1 files changed, 8 insertions, 0 deletions
diff --git a/OpenSim/Region/Environment/Scenes/SceneObject.cs b/OpenSim/Region/Environment/Scenes/SceneObject.cs
index c925584..8de7cdb 100644
--- a/OpenSim/Region/Environment/Scenes/SceneObject.cs
+++ b/OpenSim/Region/Environment/Scenes/SceneObject.cs
@@ -75,6 +75,14 @@ namespace OpenSim.Region.Environment.Scenes
75 } 75 }
76 } 76 }
77 77
78 public Dictionary<LLUUID, Primitive> Children
79 {
80 get
81 {
82 return this.ChildPrimitives;
83 }
84 }
85
78 /// <summary> 86 /// <summary>
79 /// 87 ///
80 /// </summary> 88 /// </summary>