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authorMW2007-07-05 19:19:39 +0000
committerMW2007-07-05 19:19:39 +0000
commit70d8731aa2b50f4ef615e0623c02ac1da0067366 (patch)
tree473fdd4c76a105b75aba72e5559a267d63e24184 /OpenSim/Region/Environment/Scenes/SceneObject.cs
parent* updated bugfixed xmlrpc for massive win (diff)
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Fixed rotation editing of individual prims in a group. I think positioning and rotations should now be correct (for both groups and on editing individuals of a group). Resizing still needs work.
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/Environment/Scenes/SceneObject.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Environment/Scenes/SceneObject.cs b/OpenSim/Region/Environment/Scenes/SceneObject.cs
index 00d7c63..452502b 100644
--- a/OpenSim/Region/Environment/Scenes/SceneObject.cs
+++ b/OpenSim/Region/Environment/Scenes/SceneObject.cs
@@ -45,7 +45,7 @@ namespace OpenSim.Region.Environment.Scenes
45 private bool physicsEnabled = false; 45 private bool physicsEnabled = false;
46 private PhysicsScene m_PhysScene; 46 private PhysicsScene m_PhysScene;
47 private PhysicsActor m_PhysActor; 47 private PhysicsActor m_PhysActor;
48 48
49 public LLUUID rootUUID 49 public LLUUID rootUUID
50 { 50 {
51 get 51 get