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authorJustin Clarke Casey2009-01-07 20:29:09 +0000
committerJustin Clarke Casey2009-01-07 20:29:09 +0000
commit1aa9e6342829201e29290638fbb23baae8702193 (patch)
treef3bfd2b5cc94da63349119c8c9dd90f4a8cf7640 /OpenSim/Region/Environment/Scenes/SceneManager.cs
parent* minor: Remove mono compiler warnings from WindModule (diff)
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* Move general alert code to DialogModule.
* Should be a clean build - last failure looked like a mantis hiccup
Diffstat (limited to 'OpenSim/Region/Environment/Scenes/SceneManager.cs')
-rw-r--r--OpenSim/Region/Environment/Scenes/SceneManager.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Environment/Scenes/SceneManager.cs b/OpenSim/Region/Environment/Scenes/SceneManager.cs
index d585b48..5541454 100644
--- a/OpenSim/Region/Environment/Scenes/SceneManager.cs
+++ b/OpenSim/Region/Environment/Scenes/SceneManager.cs
@@ -310,7 +310,7 @@ namespace OpenSim.Region.Environment.Scenes
310 310
311 public void SendGeneralMessage(string msg) 311 public void SendGeneralMessage(string msg)
312 { 312 {
313 ForEachCurrentScene(delegate(Scene scene) { scene.SendGeneralAlert(msg); }); 313 ForEachCurrentScene(delegate(Scene scene) { scene.HandleAlertCommand(new string[] { "general", msg }); });
314 } 314 }
315 315
316 public bool TrySetCurrentScene(string regionName) 316 public bool TrySetCurrentScene(string regionName)