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authorJustin Clarke Casey2008-12-01 20:28:00 +0000
committerJustin Clarke Casey2008-12-01 20:28:00 +0000
commit18ba6c35105fcddbd5a8abedb8f70f67c3033aa1 (patch)
tree72161dae4893f53399d539ace5c40e11a27a2b73 /OpenSim/Region/Environment/Scenes/SceneManager.cs
parent* Assume that asset data in a reset inventory post is not inlined by default (diff)
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* minor: A few tiny bits of documentation and log message cleanup before starting something different
Diffstat (limited to 'OpenSim/Region/Environment/Scenes/SceneManager.cs')
-rw-r--r--OpenSim/Region/Environment/Scenes/SceneManager.cs3
1 files changed, 3 insertions, 0 deletions
diff --git a/OpenSim/Region/Environment/Scenes/SceneManager.cs b/OpenSim/Region/Environment/Scenes/SceneManager.cs
index 30dd497..bb74c20 100644
--- a/OpenSim/Region/Environment/Scenes/SceneManager.cs
+++ b/OpenSim/Region/Environment/Scenes/SceneManager.cs
@@ -38,6 +38,9 @@ namespace OpenSim.Region.Environment.Scenes
38{ 38{
39 public delegate void RestartSim(RegionInfo thisregion); 39 public delegate void RestartSim(RegionInfo thisregion);
40 40
41 /// <summary>
42 /// Manager for adding, closing and restarting scenes.
43 /// </summary>
41 public class SceneManager 44 public class SceneManager
42 { 45 {
43 private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); 46 private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);