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authorTeravus Ovares2008-05-14 23:25:07 +0000
committerTeravus Ovares2008-05-14 23:25:07 +0000
commita4efa939932f823af2affe0e97446a8d807004e0 (patch)
tree58f8b1341aa2a14178bf707841cd368d5394429f /OpenSim/Region/Environment/Scenes/SceneManager.cs
parent* Refactored IConfigSource into Physics plug-ins and Scene. We can get rid of... (diff)
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* Comitting 0001271: [PATCH] Refactor permissions to fully allow stacking permissions modules. From Melanie. Thanks Melanie!
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/Environment/Scenes/SceneManager.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Environment/Scenes/SceneManager.cs b/OpenSim/Region/Environment/Scenes/SceneManager.cs
index 1f1f39f..215ab75 100644
--- a/OpenSim/Region/Environment/Scenes/SceneManager.cs
+++ b/OpenSim/Region/Environment/Scenes/SceneManager.cs
@@ -191,7 +191,7 @@ namespace OpenSim.Region.Environment.Scenes
191 191
192 public void SetBypassPermissionsOnCurrentScene(bool bypassPermissions) 192 public void SetBypassPermissionsOnCurrentScene(bool bypassPermissions)
193 { 193 {
194 ForEachCurrentScene(delegate(Scene scene) { scene.Permissions.BypassPermissions = bypassPermissions; }); 194 ForEachCurrentScene(delegate(Scene scene) { scene.ExternalChecks.ExternalChecksSetBypassPermissions(bypassPermissions); });
195 } 195 }
196 196
197 private void ForEachCurrentScene(Action<Scene> func) 197 private void ForEachCurrentScene(Action<Scene> func)