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author | Justin Clarke Casey | 2009-02-04 20:37:20 +0000 |
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committer | Justin Clarke Casey | 2009-02-04 20:37:20 +0000 |
commit | 577064fb9dfa2fa3429e3d3408e055b44636655c (patch) | |
tree | 7b27570e2b0b7c54ce2e72d9a4725738b37e1a3a /OpenSim/Region/Environment/Scenes/SceneManager.cs | |
parent | * Introduce a new "default" option for asset_database in the [STORAGE] section (diff) | |
download | opensim-SC-577064fb9dfa2fa3429e3d3408e055b44636655c.zip opensim-SC-577064fb9dfa2fa3429e3d3408e055b44636655c.tar.gz opensim-SC-577064fb9dfa2fa3429e3d3408e055b44636655c.tar.bz2 opensim-SC-577064fb9dfa2fa3429e3d3408e055b44636655c.tar.xz |
* minor: remove deprecated and unused terrain method from SceneManager
* other minor tidy up
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/Environment/Scenes/SceneManager.cs | 25 |
1 files changed, 9 insertions, 16 deletions
diff --git a/OpenSim/Region/Environment/Scenes/SceneManager.cs b/OpenSim/Region/Environment/Scenes/SceneManager.cs index 884bd79..b28eef2 100644 --- a/OpenSim/Region/Environment/Scenes/SceneManager.cs +++ b/OpenSim/Region/Environment/Scenes/SceneManager.cs | |||
@@ -264,13 +264,6 @@ namespace OpenSim.Region.Environment.Scenes | |||
264 | CurrentOrFirstScene.Heightmap.LoadFromXmlString(mapData); | 264 | CurrentOrFirstScene.Heightmap.LoadFromXmlString(mapData); |
265 | } | 265 | } |
266 | 266 | ||
267 | [Obsolete("TODO: Remove this warning by 0.7")] | ||
268 | public bool RunTerrainCmdOnCurrentScene(string[] cmdparams, ref string result) | ||
269 | { | ||
270 | m_log.Warn("DEPRECATED: The terrain engine has been replaced with a new terrain plugin module. Please type 'plugin terrain help' for new commands."); | ||
271 | return false; | ||
272 | } | ||
273 | |||
274 | public void SendCommandToPluginModules(string[] cmdparams) | 267 | public void SendCommandToPluginModules(string[] cmdparams) |
275 | { | 268 | { |
276 | ForEachCurrentScene(delegate(Scene scene) { scene.SendCommandToPlugins(cmdparams); }); | 269 | ForEachCurrentScene(delegate(Scene scene) { scene.SendCommandToPlugins(cmdparams); }); |
@@ -377,6 +370,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
377 | return true; | 370 | return true; |
378 | } | 371 | } |
379 | } | 372 | } |
373 | |||
380 | scene = null; | 374 | scene = null; |
381 | return false; | 375 | return false; |
382 | } | 376 | } |
@@ -392,6 +386,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
392 | return true; | 386 | return true; |
393 | } | 387 | } |
394 | } | 388 | } |
389 | |||
395 | scene = null; | 390 | scene = null; |
396 | return false; | 391 | return false; |
397 | } | 392 | } |
@@ -407,6 +402,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
407 | return true; | 402 | return true; |
408 | } | 403 | } |
409 | } | 404 | } |
405 | |||
410 | scene = null; | 406 | scene = null; |
411 | return false; | 407 | return false; |
412 | } | 408 | } |
@@ -602,18 +598,18 @@ namespace OpenSim.Region.Environment.Scenes | |||
602 | } | 598 | } |
603 | #endregion | 599 | #endregion |
604 | 600 | ||
605 | int entries_per_thread = (assetRequestList.Count/threads) + 1; | 601 | int entries_per_thread = (assetRequestList.Count / threads) + 1; |
606 | 602 | ||
607 | UUID[] arrAssetRequestList = assetRequestList.ToArray(); | 603 | UUID[] arrAssetRequestList = assetRequestList.ToArray(); |
608 | 604 | ||
609 | List<UUID[]> arrvalus = new List<UUID[]>(); | 605 | List<UUID[]> arrvalus = new List<UUID[]>(); |
610 | 606 | ||
611 | //split into separate arrays | 607 | //split into separate arrays |
612 | for (int j=0;j<threads;j++) | 608 | for (int j = 0; j < threads; j++) |
613 | { | 609 | { |
614 | List<UUID> val = new List<UUID>(); | 610 | List<UUID> val = new List<UUID>(); |
615 | 611 | ||
616 | for (int k=j*entries_per_thread; k < ((j+1)* entries_per_thread);k++) | 612 | for (int k = j * entries_per_thread; k < ((j + 1) * entries_per_thread); k++) |
617 | { | 613 | { |
618 | if (k < arrAssetRequestList.Length) | 614 | if (k < arrAssetRequestList.Length) |
619 | { | 615 | { |
@@ -624,7 +620,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
624 | arrvalus.Add(val.ToArray()); | 620 | arrvalus.Add(val.ToArray()); |
625 | } | 621 | } |
626 | 622 | ||
627 | for (int l=0;l<arrvalus.Count;l++) | 623 | for (int l = 0; l < arrvalus.Count; l++) |
628 | { | 624 | { |
629 | DecodeThreadContents threadworkItem = new DecodeThreadContents(); | 625 | DecodeThreadContents threadworkItem = new DecodeThreadContents(); |
630 | threadworkItem.sn = m_localScenes[0]; | 626 | threadworkItem.sn = m_localScenes[0]; |
@@ -637,16 +633,14 @@ namespace OpenSim.Region.Environment.Scenes | |||
637 | threadworkItem.SetThread(decodethread); | 633 | threadworkItem.SetThread(decodethread); |
638 | 634 | ||
639 | decodethread.Priority = System.Threading.ThreadPriority.Lowest; | 635 | decodethread.Priority = System.Threading.ThreadPriority.Lowest; |
640 | decodethread.Name = "J2kCacheDecodeThread_" + l+1; | 636 | decodethread.Name = "J2kCacheDecodeThread_" + l + 1; |
641 | ThreadTracker.Add(decodethread); | 637 | ThreadTracker.Add(decodethread); |
642 | decodethread.Start(); | 638 | decodethread.Start(); |
643 | 639 | ||
644 | } | 640 | } |
645 | |||
646 | |||
647 | |||
648 | } | 641 | } |
649 | } | 642 | } |
643 | |||
650 | public class DecodeThreadContents | 644 | public class DecodeThreadContents |
651 | { | 645 | { |
652 | public Scene sn; | 646 | public Scene sn; |
@@ -671,6 +665,5 @@ namespace OpenSim.Region.Environment.Scenes | |||
671 | { | 665 | { |
672 | thisthread = thr; | 666 | thisthread = thr; |
673 | } | 667 | } |
674 | |||
675 | } | 668 | } |
676 | } | 669 | } |