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authorHomer Horwitz2008-11-15 17:52:00 +0000
committerHomer Horwitz2008-11-15 17:52:00 +0000
commit21b69ac5158f8902a2abb1d240d2b8fe15f7f22b (patch)
tree6762c93cb099d74ea92c92a755d18d3d34d0ff5a /OpenSim/Region/Environment/Scenes/SceneGraph.cs
parentPrevent NRE if you do a llSetStatus(STATUS_ROTATION...) on an object that isn... (diff)
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Mantis #2621: Thanks idb, for a patch that will persist regularily changed objects better.
Objects will be persisted now MinimumTimeBeforePersistenceConsidered seconds after the last change, but latest MaximumTimeBeforePersistenceConsidered after the first change (both are configurable in OpenSim.ini.example and are set to 60 and 600 as default).
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