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authorJustin Clarke Casey2009-01-16 21:56:13 +0000
committerJustin Clarke Casey2009-01-16 21:56:13 +0000
commiteca6442bae4093019bd221e87413c74c77c4ff5d (patch)
treee62245b1cf2a5f0afdde443fba38c2b62d401100 /OpenSim/Region/Environment/Scenes/SceneCommunicationService.cs
parent* minor: Future archiver test stub (diff)
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* Rig up enough infrastructure to actually perform a successful 'standalone' teleport unit test with checks that the scene presence disappeared from sceneA and appeared in
sceneB * However, I'm not convinced that the actual process in the test completely reflects reality, and a lot of stuff had to be rigged up (which should get resolved over time)
Diffstat (limited to 'OpenSim/Region/Environment/Scenes/SceneCommunicationService.cs')
-rw-r--r--OpenSim/Region/Environment/Scenes/SceneCommunicationService.cs4
1 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Region/Environment/Scenes/SceneCommunicationService.cs b/OpenSim/Region/Environment/Scenes/SceneCommunicationService.cs
index 65e62ef..a46fa0b 100644
--- a/OpenSim/Region/Environment/Scenes/SceneCommunicationService.cs
+++ b/OpenSim/Region/Environment/Scenes/SceneCommunicationService.cs
@@ -758,6 +758,7 @@ namespace OpenSim.Region.Environment.Scenes
758 // both regions 758 // both regions
759 if (avatar.ParentID != (uint)0) 759 if (avatar.ParentID != (uint)0)
760 avatar.StandUp(); 760 avatar.StandUp();
761
761 if (!avatar.ValidateAttachments()) 762 if (!avatar.ValidateAttachments())
762 { 763 {
763 avatar.ControllingClient.SendTeleportFailed("Inconsistent attachment state"); 764 avatar.ControllingClient.SendTeleportFailed("Inconsistent attachment state");
@@ -772,13 +773,13 @@ namespace OpenSim.Region.Environment.Scenes
772 // once we reach here... 773 // once we reach here...
773 //avatar.Scene.RemoveCapsHandler(avatar.UUID); 774 //avatar.Scene.RemoveCapsHandler(avatar.UUID);
774 775
775
776 string capsPath = String.Empty; 776 string capsPath = String.Empty;
777 AgentCircuitData agentCircuit = avatar.ControllingClient.RequestClientInfo(); 777 AgentCircuitData agentCircuit = avatar.ControllingClient.RequestClientInfo();
778 agentCircuit.BaseFolder = UUID.Zero; 778 agentCircuit.BaseFolder = UUID.Zero;
779 agentCircuit.InventoryFolder = UUID.Zero; 779 agentCircuit.InventoryFolder = UUID.Zero;
780 agentCircuit.startpos = position; 780 agentCircuit.startpos = position;
781 agentCircuit.child = true; 781 agentCircuit.child = true;
782
782 if (Util.IsOutsideView(oldRegionX, newRegionX, oldRegionY, newRegionY)) 783 if (Util.IsOutsideView(oldRegionX, newRegionX, oldRegionY, newRegionY))
783 { 784 {
784 // brand new agent, let's create a new caps seed 785 // brand new agent, let's create a new caps seed
@@ -871,7 +872,6 @@ namespace OpenSim.Region.Environment.Scenes
871 teleportFlags, capsPath); 872 teleportFlags, capsPath);
872 } 873 }
873 874
874
875 // TeleportFinish makes the client send CompleteMovementIntoRegion (at the destination), which 875 // TeleportFinish makes the client send CompleteMovementIntoRegion (at the destination), which
876 // trigers a whole shebang of things there, including MakeRoot. So let's wait for confirmation 876 // trigers a whole shebang of things there, including MakeRoot. So let's wait for confirmation
877 // that the client contacted the destination before we send the attachments and close things here. 877 // that the client contacted the destination before we send the attachments and close things here.