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author | Justin Clarke Casey | 2008-03-25 19:39:41 +0000 |
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committer | Justin Clarke Casey | 2008-03-25 19:39:41 +0000 |
commit | ed9cdbe99f8c108925417e53f7cf85bff4434491 (patch) | |
tree | 936f2494ac951c04014454a75630013dd4b3dd1e /OpenSim/Region/Environment/Scenes/SceneCommunicationService.cs | |
parent | Set svn:ignore. (diff) | |
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* Temporary hack to swallow neighbour contact problems on startup (in response to osgrid issues)
* Not sure what the effect will be, but can't be any worse than the current constant sim crashes.
Diffstat (limited to 'OpenSim/Region/Environment/Scenes/SceneCommunicationService.cs')
-rw-r--r-- | OpenSim/Region/Environment/Scenes/SceneCommunicationService.cs | 5 |
1 files changed, 4 insertions, 1 deletions
diff --git a/OpenSim/Region/Environment/Scenes/SceneCommunicationService.cs b/OpenSim/Region/Environment/Scenes/SceneCommunicationService.cs index 318b04a..2f81192 100644 --- a/OpenSim/Region/Environment/Scenes/SceneCommunicationService.cs +++ b/OpenSim/Region/Environment/Scenes/SceneCommunicationService.cs | |||
@@ -296,7 +296,10 @@ namespace OpenSim.Region.Environment.Scenes | |||
296 | 296 | ||
297 | // FIXME: Okay, even though we've failed, we're still going to throw the exception on, | 297 | // FIXME: Okay, even though we've failed, we're still going to throw the exception on, |
298 | // since I don't know what will happen if we just let the client continue | 298 | // since I don't know what will happen if we just let the client continue |
299 | throw e; | 299 | |
300 | // XXX: Well, decided to swallow the exception instead for now. Let us see how that goes. | ||
301 | // throw e; | ||
302 | |||
300 | } | 303 | } |
301 | } | 304 | } |
302 | } | 305 | } |