aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Region/Environment/Scenes/SceneCommunicationService.cs
diff options
context:
space:
mode:
authorMike Mazur2008-08-12 06:21:02 +0000
committerMike Mazur2008-08-12 06:21:02 +0000
commit8ea92c0669de17f4967540ecc1350860aa346f06 (patch)
treefb3502211612e8b34e1102ba39880a2fd77f2e5c /OpenSim/Region/Environment/Scenes/SceneCommunicationService.cs
parentRemove "static" from the AsyncCommand Manager to make it work properly (diff)
downloadopensim-SC-8ea92c0669de17f4967540ecc1350860aa346f06.zip
opensim-SC-8ea92c0669de17f4967540ecc1350860aa346f06.tar.gz
opensim-SC-8ea92c0669de17f4967540ecc1350860aa346f06.tar.bz2
opensim-SC-8ea92c0669de17f4967540ecc1350860aa346f06.tar.xz
Thanks, lulurun, for a patch that addresses inventory problems that occur
occasionally, but are fixed on restart (issue 1919). This patch introduces the following changes: 1. when a user teleports out of Region A, remove that user's profile from the Region A user profile cache 2. when a user crosses between regions out of Region A, remove that user's profile from the Region A user profile cache 3. the user profile cache's session ID member can now be set (written), and is updated each time a connection with a new avatar is established (ie: a new avatar enters the region) 4. when a region server looks up a user profile and a cache miss occurs, fetch the user profile from the user server first instead of immediately returning null
Diffstat (limited to 'OpenSim/Region/Environment/Scenes/SceneCommunicationService.cs')
-rw-r--r--OpenSim/Region/Environment/Scenes/SceneCommunicationService.cs5
1 files changed, 5 insertions, 0 deletions
diff --git a/OpenSim/Region/Environment/Scenes/SceneCommunicationService.cs b/OpenSim/Region/Environment/Scenes/SceneCommunicationService.cs
index cb37faf..348b643 100644
--- a/OpenSim/Region/Environment/Scenes/SceneCommunicationService.cs
+++ b/OpenSim/Region/Environment/Scenes/SceneCommunicationService.cs
@@ -627,6 +627,11 @@ namespace OpenSim.Region.Environment.Scenes
627 { 627 {
628 SendCloseChildAgentConnections(avatar.UUID,avatar.GetKnownRegionList()); 628 SendCloseChildAgentConnections(avatar.UUID,avatar.GetKnownRegionList());
629 } 629 }
630 // if (teleport success) // seems to be always success here
631 // the user may change thier profile information in other region,
632 // so the userinfo in UserProfileCache is not reliable any more, delete it
633 m_commsProvider.UserProfileCacheService.RemoveUser(avatar.UUID);
634 m_log.InfoFormat("User {0} is going to another region, profile cache removed", avatar.UUID);
630 } 635 }
631 else 636 else
632 { 637 {