diff options
Slowing TPs down a bit further.
Diffstat (limited to 'OpenSim/Region/Environment/Scenes/SceneCommunicationService.cs')
-rw-r--r-- | OpenSim/Region/Environment/Scenes/SceneCommunicationService.cs | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/OpenSim/Region/Environment/Scenes/SceneCommunicationService.cs b/OpenSim/Region/Environment/Scenes/SceneCommunicationService.cs index bce87b7..2b30c0d 100644 --- a/OpenSim/Region/Environment/Scenes/SceneCommunicationService.cs +++ b/OpenSim/Region/Environment/Scenes/SceneCommunicationService.cs | |||
@@ -784,7 +784,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
784 | agent.child = true; | 784 | agent.child = true; |
785 | if (Util.IsOutsideView(oldRegionX, newRegionX, oldRegionY, newRegionY)) | 785 | if (Util.IsOutsideView(oldRegionX, newRegionX, oldRegionY, newRegionY)) |
786 | { | 786 | { |
787 | Thread.Sleep(1000); | 787 | Thread.Sleep(2000); |
788 | 788 | ||
789 | // brand new agent | 789 | // brand new agent |
790 | agent.CapsPath = Util.GetRandomCapsPath(); | 790 | agent.CapsPath = Util.GetRandomCapsPath(); |
@@ -794,7 +794,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
794 | return; | 794 | return; |
795 | } | 795 | } |
796 | 796 | ||
797 | Thread.Sleep(2000); | 797 | Thread.Sleep(3000); |
798 | 798 | ||
799 | // TODO Should construct this behind a method | 799 | // TODO Should construct this behind a method |
800 | capsPath = | 800 | capsPath = |
@@ -835,7 +835,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
835 | // return; | 835 | // return; |
836 | //} | 836 | //} |
837 | 837 | ||
838 | Thread.Sleep(5000); | 838 | Thread.Sleep(7000); |
839 | 839 | ||
840 | m_log.DebugFormat( | 840 | m_log.DebugFormat( |
841 | "[CAPS]: Sending new CAPS seed url {0} to client {1}", capsPath, avatar.UUID); | 841 | "[CAPS]: Sending new CAPS seed url {0} to client {1}", capsPath, avatar.UUID); |
@@ -866,7 +866,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
866 | 866 | ||
867 | if (Util.IsOutsideView(oldRegionX, newRegionX, oldRegionY, newRegionY)) | 867 | if (Util.IsOutsideView(oldRegionX, newRegionX, oldRegionY, newRegionY)) |
868 | { | 868 | { |
869 | Thread.Sleep(2000); | 869 | Thread.Sleep(5000); |
870 | CloseConnection(avatar.UUID); | 870 | CloseConnection(avatar.UUID); |
871 | } | 871 | } |
872 | 872 | ||