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authorSean Dague2007-11-28 18:39:07 +0000
committerSean Dague2007-11-28 18:39:07 +0000
commit40dc1ac3b01819caa64795b92d2bb217be9e6a3e (patch)
tree257dbb2b94f39b79390a58d98e60f5f12ab03452 /OpenSim/Region/Environment/Scenes/SceneCommunicationService.cs
parentupdate prebuild (diff)
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I believe this turns throttling back on. I had expected
that the Queue would come in by reference, but it didn't appear to be.
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