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author | Justin Clarke Casey | 2008-03-22 20:44:15 +0000 |
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committer | Justin Clarke Casey | 2008-03-22 20:44:15 +0000 |
commit | 61ae75f3640a9861fbf22ae57b748710080631e7 (patch) | |
tree | c4b27f742df1b691c85bb777c63f3be30a529029 /OpenSim/Region/Environment/Scenes/SceneCommunicationService.cs | |
parent | * Downgrade 'texture not found' message to DEBUG and stop putting out 'alread... (diff) | |
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* Catch the occasional resolution exception that comes out of SceneCommunicationService.EnableChildAgents so we can see what hostname is failing
Diffstat (limited to 'OpenSim/Region/Environment/Scenes/SceneCommunicationService.cs')
-rw-r--r-- | OpenSim/Region/Environment/Scenes/SceneCommunicationService.cs | 23 |
1 files changed, 20 insertions, 3 deletions
diff --git a/OpenSim/Region/Environment/Scenes/SceneCommunicationService.cs b/OpenSim/Region/Environment/Scenes/SceneCommunicationService.cs index d9c34e4..2089f07 100644 --- a/OpenSim/Region/Environment/Scenes/SceneCommunicationService.cs +++ b/OpenSim/Region/Environment/Scenes/SceneCommunicationService.cs | |||
@@ -278,9 +278,26 @@ namespace OpenSim.Region.Environment.Scenes | |||
278 | agent.child = true; | 278 | agent.child = true; |
279 | 279 | ||
280 | InformClientOfNeighbourDelegate d = InformClientOfNeighbourAsync; | 280 | InformClientOfNeighbourDelegate d = InformClientOfNeighbourAsync; |
281 | d.BeginInvoke(avatar, agent, neighbours[i].RegionHandle, neighbours[i].ExternalEndPoint, | 281 | |
282 | InformClientOfNeighbourCompleted, | 282 | try |
283 | d); | 283 | { |
284 | d.BeginInvoke(avatar, agent, neighbours[i].RegionHandle, neighbours[i].ExternalEndPoint, | ||
285 | InformClientOfNeighbourCompleted, | ||
286 | d); | ||
287 | } | ||
288 | catch (Exception e) | ||
289 | { | ||
290 | m_log.ErrorFormat( | ||
291 | "[REGIONINFO]: Could not resolve external hostname {0} for region {1} ({2}, {3})", | ||
292 | neighbours[i].ExternalHostName, | ||
293 | neighbours[i].RegionHandle, | ||
294 | neighbours[i].RegionLocX, | ||
295 | neighbours[i].RegionLocY); | ||
296 | |||
297 | // FIXME: Okay, even though we've failed, we're still going to throw the exception on, | ||
298 | // since I don't know what will happen if we just let the client continue | ||
299 | throw e; | ||
300 | } | ||
284 | } | 301 | } |
285 | } | 302 | } |
286 | } | 303 | } |