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author | Mike Mazur | 2008-08-12 06:21:02 +0000 |
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committer | Mike Mazur | 2008-08-12 06:21:02 +0000 |
commit | 8ea92c0669de17f4967540ecc1350860aa346f06 (patch) | |
tree | fb3502211612e8b34e1102ba39880a2fd77f2e5c /OpenSim/Region/Environment/Scenes/SceneCommunicationService.cs | |
parent | Remove "static" from the AsyncCommand Manager to make it work properly (diff) | |
download | opensim-SC-8ea92c0669de17f4967540ecc1350860aa346f06.zip opensim-SC-8ea92c0669de17f4967540ecc1350860aa346f06.tar.gz opensim-SC-8ea92c0669de17f4967540ecc1350860aa346f06.tar.bz2 opensim-SC-8ea92c0669de17f4967540ecc1350860aa346f06.tar.xz |
Thanks, lulurun, for a patch that addresses inventory problems that occur
occasionally, but are fixed on restart (issue 1919).
This patch introduces the following changes:
1. when a user teleports out of Region A, remove that user's profile
from the Region A user profile cache
2. when a user crosses between regions out of Region A, remove that
user's profile from the Region A user profile cache
3. the user profile cache's session ID member can now be set (written),
and is updated each time a connection with a new avatar is established (ie: a
new avatar enters the region)
4. when a region server looks up a user profile and a cache miss
occurs, fetch the user profile from the user server first instead of
immediately returning null
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/Environment/Scenes/SceneCommunicationService.cs | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/OpenSim/Region/Environment/Scenes/SceneCommunicationService.cs b/OpenSim/Region/Environment/Scenes/SceneCommunicationService.cs index cb37faf..348b643 100644 --- a/OpenSim/Region/Environment/Scenes/SceneCommunicationService.cs +++ b/OpenSim/Region/Environment/Scenes/SceneCommunicationService.cs | |||
@@ -627,6 +627,11 @@ namespace OpenSim.Region.Environment.Scenes | |||
627 | { | 627 | { |
628 | SendCloseChildAgentConnections(avatar.UUID,avatar.GetKnownRegionList()); | 628 | SendCloseChildAgentConnections(avatar.UUID,avatar.GetKnownRegionList()); |
629 | } | 629 | } |
630 | // if (teleport success) // seems to be always success here | ||
631 | // the user may change thier profile information in other region, | ||
632 | // so the userinfo in UserProfileCache is not reliable any more, delete it | ||
633 | m_commsProvider.UserProfileCacheService.RemoveUser(avatar.UUID); | ||
634 | m_log.InfoFormat("User {0} is going to another region, profile cache removed", avatar.UUID); | ||
630 | } | 635 | } |
631 | else | 636 | else |
632 | { | 637 | { |