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authorJustin Clarke Casey2008-11-28 20:11:17 +0000
committerJustin Clarke Casey2008-11-28 20:11:17 +0000
commitdfbec673a4ca24ab683ea403361efa4372cc1e0d (patch)
tree4a561fa5ce77121f201008e6ea14ff5a0ba48fd4 /OpenSim/Region/Environment/Scenes/SceneBase.cs
parent* Committing a new test, that will fail until someone decides to fix Location... (diff)
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* simplify AddNewClient since making this root without using MakeRootAgent() no longer sets everything up properly
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/Environment/Scenes/SceneBase.cs8
1 files changed, 4 insertions, 4 deletions
diff --git a/OpenSim/Region/Environment/Scenes/SceneBase.cs b/OpenSim/Region/Environment/Scenes/SceneBase.cs
index 7137c2f..6d1e808 100644
--- a/OpenSim/Region/Environment/Scenes/SceneBase.cs
+++ b/OpenSim/Region/Environment/Scenes/SceneBase.cs
@@ -142,14 +142,14 @@ namespace OpenSim.Region.Environment.Scenes
142 #region Add/Remove Agent/Avatar 142 #region Add/Remove Agent/Avatar
143 143
144 /// <summary> 144 /// <summary>
145 /// Register the new client with the scene 145 /// Register the new client with the scene. The client starts off as a child agent - the later agent crossing
146 /// will promote it to a root agent during login.
146 /// </summary> 147 /// </summary>
147 /// <param name="client"></param 148 /// <param name="client"></param
148 /// <param name="child"></param> 149 public abstract void AddNewClient(IClientAPI client);
149 public abstract void AddNewClient(IClientAPI client, bool child);
150 150
151 /// <summary> 151 /// <summary>
152 /// 152 /// Remove a client from the scene
153 /// </summary> 153 /// </summary>
154 /// <param name="agentID"></param> 154 /// <param name="agentID"></param>
155 public abstract void RemoveClient(UUID agentID); 155 public abstract void RemoveClient(UUID agentID);