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author | Melanie Thielker | 2008-11-07 05:48:44 +0000 |
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committer | Melanie Thielker | 2008-11-07 05:48:44 +0000 |
commit | 48c6d052d94a7ab57c5264f09e989fa717c730f5 (patch) | |
tree | 2af23487a496bc60c0ca3839783e57bfac1ce3de /OpenSim/Region/Environment/Scenes/Scene.cs | |
parent | * Fix half of the issue behind the long standing 'UseCircuitCode' packet spam... (diff) | |
download | opensim-SC-48c6d052d94a7ab57c5264f09e989fa717c730f5.zip opensim-SC-48c6d052d94a7ab57c5264f09e989fa717c730f5.tar.gz opensim-SC-48c6d052d94a7ab57c5264f09e989fa717c730f5.tar.bz2 opensim-SC-48c6d052d94a7ab57c5264f09e989fa717c730f5.tar.xz |
Attachments, attachments, and, did I say attachments?
Too many fixes to list.
Diffstat (limited to 'OpenSim/Region/Environment/Scenes/Scene.cs')
-rw-r--r-- | OpenSim/Region/Environment/Scenes/Scene.cs | 25 |
1 files changed, 14 insertions, 11 deletions
diff --git a/OpenSim/Region/Environment/Scenes/Scene.cs b/OpenSim/Region/Environment/Scenes/Scene.cs index cee183c..40f8605 100644 --- a/OpenSim/Region/Environment/Scenes/Scene.cs +++ b/OpenSim/Region/Environment/Scenes/Scene.cs | |||
@@ -1831,7 +1831,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
1831 | foreach (EntityBase e in entities) | 1831 | foreach (EntityBase e in entities) |
1832 | { | 1832 | { |
1833 | if (e is SceneObjectGroup) | 1833 | if (e is SceneObjectGroup) |
1834 | DeleteSceneObject((SceneObjectGroup)e); | 1834 | DeleteSceneObject((SceneObjectGroup)e, false); |
1835 | } | 1835 | } |
1836 | } | 1836 | } |
1837 | } | 1837 | } |
@@ -1840,7 +1840,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
1840 | /// Delete the given object from the scene. | 1840 | /// Delete the given object from the scene. |
1841 | /// </summary> | 1841 | /// </summary> |
1842 | /// <param name="group"></param> | 1842 | /// <param name="group"></param> |
1843 | public void DeleteSceneObject(SceneObjectGroup group) | 1843 | public void DeleteSceneObject(SceneObjectGroup group, bool silent) |
1844 | { | 1844 | { |
1845 | //SceneObjectPart rootPart = group.GetChildPart(group.UUID); | 1845 | //SceneObjectPart rootPart = group.GetChildPart(group.UUID); |
1846 | 1846 | ||
@@ -1866,7 +1866,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
1866 | EventManager.TriggerParcelPrimCountTainted(); | 1866 | EventManager.TriggerParcelPrimCountTainted(); |
1867 | } | 1867 | } |
1868 | 1868 | ||
1869 | group.DeleteGroup(); | 1869 | group.DeleteGroup(silent); |
1870 | } | 1870 | } |
1871 | 1871 | ||
1872 | /// <summary> | 1872 | /// <summary> |
@@ -1982,7 +1982,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
1982 | /// </summary> | 1982 | /// </summary> |
1983 | /// <param name="attemptedPosition">the attempted out of region position of the scene object</param> | 1983 | /// <param name="attemptedPosition">the attempted out of region position of the scene object</param> |
1984 | /// <param name="grp">the scene object that we're crossing</param> | 1984 | /// <param name="grp">the scene object that we're crossing</param> |
1985 | public void CrossPrimGroupIntoNewRegion(Vector3 attemptedPosition, SceneObjectGroup grp) | 1985 | public void CrossPrimGroupIntoNewRegion(Vector3 attemptedPosition, SceneObjectGroup grp, bool silent) |
1986 | { | 1986 | { |
1987 | if (grp == null) | 1987 | if (grp == null) |
1988 | return; | 1988 | return; |
@@ -1994,7 +1994,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
1994 | // We remove the object here | 1994 | // We remove the object here |
1995 | try | 1995 | try |
1996 | { | 1996 | { |
1997 | DeleteSceneObject(grp); | 1997 | DeleteSceneObject(grp, false); |
1998 | } | 1998 | } |
1999 | catch (Exception) | 1999 | catch (Exception) |
2000 | { | 2000 | { |
@@ -2044,7 +2044,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
2044 | grp.OffsetForNewRegion(pos); | 2044 | grp.OffsetForNewRegion(pos); |
2045 | 2045 | ||
2046 | // If we fail to cross the border, then reset the position of the scene object on that border. | 2046 | // If we fail to cross the border, then reset the position of the scene object on that border. |
2047 | if (!CrossPrimGroupIntoNewRegion(newRegionHandle, grp)) | 2047 | if (!CrossPrimGroupIntoNewRegion(newRegionHandle, grp, silent)) |
2048 | { | 2048 | { |
2049 | grp.OffsetForNewRegion(oldGroupPosition); | 2049 | grp.OffsetForNewRegion(oldGroupPosition); |
2050 | } | 2050 | } |
@@ -2059,7 +2059,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
2059 | /// true if the crossing itself was successful, false on failure | 2059 | /// true if the crossing itself was successful, false on failure |
2060 | /// FIMXE: we still return true if the crossing object was not successfully deleted from the originating region | 2060 | /// FIMXE: we still return true if the crossing object was not successfully deleted from the originating region |
2061 | /// </returns> | 2061 | /// </returns> |
2062 | public bool CrossPrimGroupIntoNewRegion(ulong newRegionHandle, SceneObjectGroup grp) | 2062 | public bool CrossPrimGroupIntoNewRegion(ulong newRegionHandle, SceneObjectGroup grp, bool silent) |
2063 | { | 2063 | { |
2064 | bool successYN = false; | 2064 | bool successYN = false; |
2065 | int primcrossingXMLmethod = 0; | 2065 | int primcrossingXMLmethod = 0; |
@@ -2075,7 +2075,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
2075 | // We remove the object here | 2075 | // We remove the object here |
2076 | try | 2076 | try |
2077 | { | 2077 | { |
2078 | DeleteSceneObject(grp); | 2078 | DeleteSceneObject(grp, silent); |
2079 | } | 2079 | } |
2080 | catch (Exception e) | 2080 | catch (Exception e) |
2081 | { | 2081 | { |
@@ -2115,7 +2115,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
2115 | /// <returns></returns> | 2115 | /// <returns></returns> |
2116 | public bool IncomingInterRegionPrimGroup(ulong regionHandle, UUID primID, string objXMLData, int XMLMethod) | 2116 | public bool IncomingInterRegionPrimGroup(ulong regionHandle, UUID primID, string objXMLData, int XMLMethod) |
2117 | { | 2117 | { |
2118 | m_log.Warn("{[INTERREGION]: A new prim arrived from a neighbor"); | 2118 | m_log.Warn("[INTERREGION]: A new prim arrived from a neighbor"); |
2119 | if (XMLMethod == 0) | 2119 | if (XMLMethod == 0) |
2120 | { | 2120 | { |
2121 | SceneObjectGroup sceneObject = m_serialiser.DeserializeGroupFromXml2(objXMLData); | 2121 | SceneObjectGroup sceneObject = m_serialiser.DeserializeGroupFromXml2(objXMLData); |
@@ -2129,7 +2129,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
2129 | SceneObjectGroup grp = RootPrim.ParentGroup; | 2129 | SceneObjectGroup grp = RootPrim.ParentGroup; |
2130 | if (grp != null) | 2130 | if (grp != null) |
2131 | { | 2131 | { |
2132 | DeleteSceneObject(grp); | 2132 | DeleteSceneObject(grp, false); |
2133 | } | 2133 | } |
2134 | 2134 | ||
2135 | m_log.Info("[INTERREGION]: Denied prim crossing for banned avatar"); | 2135 | m_log.Info("[INTERREGION]: Denied prim crossing for banned avatar"); |
@@ -2145,6 +2145,8 @@ namespace OpenSim.Region.Environment.Scenes | |||
2145 | { | 2145 | { |
2146 | // Never persist | 2146 | // Never persist |
2147 | 2147 | ||
2148 | m_log.DebugFormat("[ATTACHMENT]: Received attachment {0}, inworld asset id {1}", grp.RootPart.LastOwnerID.ToString(), grp.UUID.ToString()); | ||
2149 | |||
2148 | grp.DetachFromBackup(); | 2150 | grp.DetachFromBackup(); |
2149 | 2151 | ||
2150 | // Attachment | 2152 | // Attachment |
@@ -2156,6 +2158,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
2156 | // with the deeded object, it goes back to them | 2158 | // with the deeded object, it goes back to them |
2157 | 2159 | ||
2158 | grp.SetFromAssetID(grp.RootPart.LastOwnerID); | 2160 | grp.SetFromAssetID(grp.RootPart.LastOwnerID); |
2161 | m_log.DebugFormat("[ATTACHMENT]: Attach to avatar {0}", sp.UUID.ToString()); | ||
2159 | AttachObject(sp.ControllingClient, grp.LocalId, (uint)0, grp.GroupRotation, grp.AbsolutePosition); | 2162 | AttachObject(sp.ControllingClient, grp.LocalId, (uint)0, grp.GroupRotation, grp.AbsolutePosition); |
2160 | } | 2163 | } |
2161 | else | 2164 | else |
@@ -4354,7 +4357,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
4354 | if ((grp.RootPart.Flags & PrimFlags.TemporaryOnRez) != 0) | 4357 | if ((grp.RootPart.Flags & PrimFlags.TemporaryOnRez) != 0) |
4355 | { | 4358 | { |
4356 | if (grp.RootPart.Expires <= DateTime.Now) | 4359 | if (grp.RootPart.Expires <= DateTime.Now) |
4357 | DeleteSceneObject(grp); | 4360 | DeleteSceneObject(grp, false); |
4358 | } | 4361 | } |
4359 | } | 4362 | } |
4360 | } | 4363 | } |