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authorlbsa712007-12-18 07:57:06 +0000
committerlbsa712007-12-18 07:57:06 +0000
commit03635aa336f6757e38d8c05cdd805d0e68b66efb (patch)
treec002cce8397b131749fabc9c2e8f8026e6119085 /OpenSim/Region/Environment/Scenes/Scene.cs
parenttextures that fit in one packet expect the packet number to be 1. You clear t... (diff)
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* Renamed AgentWearable to AvatarWearable
* Made Terrain texture temp (it's re-created on every run)
Diffstat (limited to 'OpenSim/Region/Environment/Scenes/Scene.cs')
-rw-r--r--OpenSim/Region/Environment/Scenes/Scene.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Environment/Scenes/Scene.cs b/OpenSim/Region/Environment/Scenes/Scene.cs
index 81b0919..9ca23d5 100644
--- a/OpenSim/Region/Environment/Scenes/Scene.cs
+++ b/OpenSim/Region/Environment/Scenes/Scene.cs
@@ -803,7 +803,7 @@ namespace OpenSim.Region.Environment.Scenes
803 Terrain.SetHeights2D(map); 803 Terrain.SetHeights2D(map);
804 } 804 }
805 805
806 CreateTerrainTexture(false); 806 CreateTerrainTexture(true);
807 //CommsManager.GridService.RegisterRegion(RegionInfo); //hack to update the terrain texture in grid mode so it shows on world map 807 //CommsManager.GridService.RegisterRegion(RegionInfo); //hack to update the terrain texture in grid mode so it shows on world map
808 } 808 }
809 catch (Exception e) 809 catch (Exception e)