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author | Adam Frisby | 2008-02-04 10:39:30 +0000 |
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committer | Adam Frisby | 2008-02-04 10:39:30 +0000 |
commit | 6fbc64af5e2d179e2235f21645dd717a4066592d (patch) | |
tree | 39794023c5c0fe27f75813722f73176b3c61159d /OpenSim/Region/Environment/Scenes/Scene.cs | |
parent | * Lowered maxchunk from 1500 bytes to 1250 bytes to make sure packets fit bel... (diff) | |
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* Whole buncha stuff.
Diffstat (limited to 'OpenSim/Region/Environment/Scenes/Scene.cs')
-rw-r--r-- | OpenSim/Region/Environment/Scenes/Scene.cs | 10 |
1 files changed, 7 insertions, 3 deletions
diff --git a/OpenSim/Region/Environment/Scenes/Scene.cs b/OpenSim/Region/Environment/Scenes/Scene.cs index c99cac0..89fd5ea 100644 --- a/OpenSim/Region/Environment/Scenes/Scene.cs +++ b/OpenSim/Region/Environment/Scenes/Scene.cs | |||
@@ -1078,7 +1078,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
1078 | } | 1078 | } |
1079 | } | 1079 | } |
1080 | 1080 | ||
1081 | public virtual void AddNewPrim(LLUUID ownerID, LLVector3 pos, LLQuaternion rot, PrimitiveBaseShape shape) | 1081 | public virtual SceneObjectGroup AddNewPrim(LLUUID ownerID, LLVector3 pos, LLQuaternion rot, PrimitiveBaseShape shape) |
1082 | { | 1082 | { |
1083 | SceneObjectGroup sceneOb = | 1083 | SceneObjectGroup sceneOb = |
1084 | new SceneObjectGroup(this, m_regionHandle, ownerID, PrimIDAllocate(), pos, rot, shape); | 1084 | new SceneObjectGroup(this, m_regionHandle, ownerID, PrimIDAllocate(), pos, rot, shape); |
@@ -1093,18 +1093,21 @@ namespace OpenSim.Region.Environment.Scenes | |||
1093 | } | 1093 | } |
1094 | // if not phantom, add to physics | 1094 | // if not phantom, add to physics |
1095 | sceneOb.ApplyPhysics(m_physicalPrim); | 1095 | sceneOb.ApplyPhysics(m_physicalPrim); |
1096 | |||
1097 | return sceneOb; | ||
1096 | } | 1098 | } |
1097 | 1099 | ||
1098 | public void AddTree(LLVector3 scale, LLQuaternion rotation, LLVector3 position, | 1100 | public SceneObjectGroup AddTree(LLVector3 scale, LLQuaternion rotation, LLVector3 position, |
1099 | Tree treeType, bool newTree) | 1101 | Tree treeType, bool newTree) |
1100 | { | 1102 | { |
1103 | LLUUID uuid = this.RegionInfo.MasterAvatarAssignedUUID; | ||
1101 | PrimitiveBaseShape treeShape = new PrimitiveBaseShape(); | 1104 | PrimitiveBaseShape treeShape = new PrimitiveBaseShape(); |
1102 | treeShape.PathCurve = 16; | 1105 | treeShape.PathCurve = 16; |
1103 | treeShape.PathEnd = 49900; | 1106 | treeShape.PathEnd = 49900; |
1104 | treeShape.PCode = newTree ? (byte) PCode.NewTree : (byte) PCode.Tree; | 1107 | treeShape.PCode = newTree ? (byte) PCode.NewTree : (byte) PCode.Tree; |
1105 | treeShape.Scale = scale; | 1108 | treeShape.Scale = scale; |
1106 | treeShape.State = (byte) treeType; | 1109 | treeShape.State = (byte) treeType; |
1107 | AddNewPrim(LLUUID.Random(), position, rotation, treeShape,(byte)1,LLVector3.Zero,LLUUID.Zero,(byte)1); | 1110 | return AddNewPrim(uuid, position, rotation, treeShape); |
1108 | } | 1111 | } |
1109 | 1112 | ||
1110 | public void RemovePrim(uint localID, LLUUID avatar_deleter) | 1113 | public void RemovePrim(uint localID, LLUUID avatar_deleter) |
@@ -1253,6 +1256,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
1253 | client.OnUpdateTaskInventory += UpdateTaskInventory; | 1256 | client.OnUpdateTaskInventory += UpdateTaskInventory; |
1254 | 1257 | ||
1255 | client.OnGrabObject += ProcessObjectGrab; | 1258 | client.OnGrabObject += ProcessObjectGrab; |
1259 | client.OnMoneyTransferRequest += ProcessMoneyTransferRequest; | ||
1256 | client.OnAvatarPickerRequest += ProcessAvatarPickerRequest; | 1260 | client.OnAvatarPickerRequest += ProcessAvatarPickerRequest; |
1257 | client.OnPacketStats += AddPacketStats; | 1261 | client.OnPacketStats += AddPacketStats; |
1258 | 1262 | ||