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author | Justin Clarke Casey | 2009-01-08 19:28:10 +0000 |
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committer | Justin Clarke Casey | 2009-01-08 19:28:10 +0000 |
commit | af49acd6cca7fe3609f2febabb9fcde37af412bf (patch) | |
tree | 91695f6e1626ccccd8623e8e3faa7b93aa105f04 /OpenSim/Region/Environment/Scenes/Scene.cs | |
parent | * minor: Remove now unused SendEstateMessage... method in Scene I forgot from... (diff) | |
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* refactor: move url sending from scene to DialogModule
Diffstat (limited to 'OpenSim/Region/Environment/Scenes/Scene.cs')
-rw-r--r-- | OpenSim/Region/Environment/Scenes/Scene.cs | 23 |
1 files changed, 0 insertions, 23 deletions
diff --git a/OpenSim/Region/Environment/Scenes/Scene.cs b/OpenSim/Region/Environment/Scenes/Scene.cs index 655f15d..3b4b719 100644 --- a/OpenSim/Region/Environment/Scenes/Scene.cs +++ b/OpenSim/Region/Environment/Scenes/Scene.cs | |||
@@ -3354,29 +3354,6 @@ namespace OpenSim.Region.Environment.Scenes | |||
3354 | m_timePhase = phase; | 3354 | m_timePhase = phase; |
3355 | } | 3355 | } |
3356 | 3356 | ||
3357 | /// <summary> | ||
3358 | /// | ||
3359 | /// </summary> | ||
3360 | /// <param name="avatarID"></param> | ||
3361 | /// <param name="objectName"></param> | ||
3362 | /// <param name="objectID"></param> | ||
3363 | /// <param name="ownerID"></param> | ||
3364 | /// <param name="groupOwned"></param> | ||
3365 | /// <param name="message"></param> | ||
3366 | /// <param name="url"></param> | ||
3367 | public void SendUrlToUser(UUID avatarID, string objectName, UUID objectID, UUID ownerID, bool groupOwned, | ||
3368 | string message, string url) | ||
3369 | { | ||
3370 | lock (m_scenePresences) | ||
3371 | { | ||
3372 | if (m_scenePresences.ContainsKey(avatarID)) | ||
3373 | { | ||
3374 | m_scenePresences[avatarID].ControllingClient.SendLoadURL(objectName, objectID, ownerID, groupOwned, | ||
3375 | message, url); | ||
3376 | } | ||
3377 | } | ||
3378 | } | ||
3379 | |||
3380 | public virtual void StoreAddFriendship(UUID ownerID, UUID friendID, uint perms) | 3357 | public virtual void StoreAddFriendship(UUID ownerID, UUID friendID, uint perms) |
3381 | { | 3358 | { |
3382 | m_sceneGridService.AddNewUserFriend(ownerID, friendID, perms); | 3359 | m_sceneGridService.AddNewUserFriend(ownerID, friendID, perms); |