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authorTedd Hansen2007-08-13 19:39:51 +0000
committerTedd Hansen2007-08-13 19:39:51 +0000
commit876f71cf931b887a3132ce719a4cc539b77cbca9 (patch)
treea1b31e54c85218deedcc257ad693e0ff64d56f81 /OpenSim/Region/Environment/Scenes/Scene.cs
parentSetting culture for startup thread to invariant. Config now read correctly on... (diff)
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(DotNet) ScriptEngine is now loaded and added to Scene during startup.
Diffstat (limited to 'OpenSim/Region/Environment/Scenes/Scene.cs')
-rw-r--r--OpenSim/Region/Environment/Scenes/Scene.cs9
1 files changed, 9 insertions, 0 deletions
diff --git a/OpenSim/Region/Environment/Scenes/Scene.cs b/OpenSim/Region/Environment/Scenes/Scene.cs
index 42d8c27..08722a0 100644
--- a/OpenSim/Region/Environment/Scenes/Scene.cs
+++ b/OpenSim/Region/Environment/Scenes/Scene.cs
@@ -1012,5 +1012,14 @@ namespace OpenSim.Region.Environment.Scenes
1012 return result; 1012 return result;
1013 } 1013 }
1014 #endregion 1014 #endregion
1015
1016 #region Script Engine
1017 private List<OpenSim.Region.Environment.Scenes.Scripting.ScriptEngineInterface> ScriptEngines = new List<OpenSim.Region.Environment.Scenes.Scripting.ScriptEngineInterface>();
1018 public void AddScriptEngine(OpenSim.Region.Environment.Scenes.Scripting.ScriptEngineInterface ScriptEngine)
1019 {
1020 ScriptEngines.Add(ScriptEngine);
1021 ScriptEngine.InitializeEngine(this);
1022 }
1023 #endregion
1015 } 1024 }
1016} 1025}