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authorTeravus Ovares2008-04-27 14:37:51 +0000
committerTeravus Ovares2008-04-27 14:37:51 +0000
commitf71871bca3f2a6a3b49634963c6754b2acba27cd (patch)
tree63fd08f44d1787c1dd1af63009a49f433a7dad91 /OpenSim/Region/Environment/Scenes/Scene.cs
parentThank you Melanie for implementing (diff)
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* More attachment stuff, reworked some of the inventory routines to be what I need them to be for attachments.
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/Environment/Scenes/Scene.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Environment/Scenes/Scene.cs b/OpenSim/Region/Environment/Scenes/Scene.cs
index b16b4aa..a9fa93e 100644
--- a/OpenSim/Region/Environment/Scenes/Scene.cs
+++ b/OpenSim/Region/Environment/Scenes/Scene.cs
@@ -1559,7 +1559,7 @@ namespace OpenSim.Region.Environment.Scenes
1559 client.OnGrabUpdate += m_innerScene.MoveObject; 1559 client.OnGrabUpdate += m_innerScene.MoveObject;
1560 client.OnDeRezObject += DeRezObject; 1560 client.OnDeRezObject += DeRezObject;
1561 client.OnRezObject += RezObject; 1561 client.OnRezObject += RezObject;
1562 client.OnRezSingleAttachmentFromInv += RezSingleAttachment; 1562 client.OnRezSingleAttachmentFromInv += m_innerScene.RezSingleAttachment;
1563 client.OnObjectAttach += m_innerScene.AttachObject; 1563 client.OnObjectAttach += m_innerScene.AttachObject;
1564 client.OnObjectDetach += m_innerScene.DetachObject; 1564 client.OnObjectDetach += m_innerScene.DetachObject;
1565 client.OnNameFromUUIDRequest += CommsManager.HandleUUIDNameRequest; 1565 client.OnNameFromUUIDRequest += CommsManager.HandleUUIDNameRequest;