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authorTeravus Ovares2008-01-16 19:34:48 +0000
committerTeravus Ovares2008-01-16 19:34:48 +0000
commitc3061717d0328c4d408b834606c4ddeea12d5662 (patch)
tree5616f50ee0fd3f83965f6e378b307ef32f632724 /OpenSim/Region/Environment/Scenes/Scene.cs
parent* Store task inventory when an object is taken into agent inventory (diff)
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* Fixed a packet counting issue that I introduced
* Fixed a bunch of goofy math for calculating the sim stats counters * Made most of the sim stats counters additive so it's easy to change the sim stats interval * Changed the sim stats send interval to 3 seconds
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/Environment/Scenes/Scene.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Environment/Scenes/Scene.cs b/OpenSim/Region/Environment/Scenes/Scene.cs
index f1a1843..449e1d2 100644
--- a/OpenSim/Region/Environment/Scenes/Scene.cs
+++ b/OpenSim/Region/Environment/Scenes/Scene.cs
@@ -605,7 +605,7 @@ namespace OpenSim.Region.Environment.Scenes
605 // if (m_frame%m_update_avatars == 0) 605 // if (m_frame%m_update_avatars == 0)
606 // UpdateInWorldTime(); 606 // UpdateInWorldTime();
607 m_statsReporter.AddPhysicsFPS(physicsFPS); 607 m_statsReporter.AddPhysicsFPS(physicsFPS);
608 m_statsReporter.SetTimeDilation(m_timedilation); 608 m_statsReporter.AddTimeDilation(m_timedilation);
609 m_statsReporter.AddFPS(1); 609 m_statsReporter.AddFPS(1);
610 m_statsReporter.AddInPackets(0); 610 m_statsReporter.AddInPackets(0);
611 m_statsReporter.SetRootAgents(m_innerScene.GetRootAgentCount()); 611 m_statsReporter.SetRootAgents(m_innerScene.GetRootAgentCount());